|
## Each of Flying, Aiming, Underwater, Sprinting, and Speed Effects
|
|
## Each of Flying, Aiming, Underwater, Sprinting, and Speed Effects
|
|
* Modifier - A decimal number to multiply by the original FoV modifier, used to soften or strengthen FoV changes
|
|
* Modifier - A decimal number to multiply by the original FoV modifier, used to soften or strengthen FoV changes
|