a performance core mod for minecraft

malte0811 148c0af589 Speed up blockstate cache deduplication hace 4 años
.github dd9b575164 Fix GH action(?) hace 4 años
common 148c0af589 Speed up blockstate cache deduplication hace 4 años
fabric 148c0af589 Speed up blockstate cache deduplication hace 4 años
forge 148c0af589 Speed up blockstate cache deduplication hace 4 años
gradle e65d4f1dd6 Initial move to Architectury hace 4 años
.gitignore e65d4f1dd6 Initial move to Architectury hace 4 años
LICENSE 5d05ee81d3 Initial commit hace 5 años
README.md dc4bf356f3 Javadoc all the things and do some general cleanup hace 4 años
build.gradle 99f0884596 Update to arch 3 hace 4 años
gradle.properties cd58db849c Clean up gradle setup hace 4 años
gradlew e65d4f1dd6 Initial move to Architectury hace 4 años
gradlew.bat e65d4f1dd6 Initial move to Architectury hace 4 años
settings.gradle 99f0884596 Update to arch 3 hace 4 años
summary.md 169f22ea04 Implement alternative indexing schemes for fast maps hace 4 años

README.md

A coremod to save a few of these:

or rather their modern equivalent: RAM.

(Image: Konstantin Lanzet, CC BY-SA 3.0 http://creativecommons.org/licenses/by-sa/3.0/, via Wikimedia Commons)

I am working on getting at least some of the changes made by this mod into Forge, features will be removed here if and when they are added to Forge. For a description of the improvements implemented by this mod see here.

Mappings

This mod currently uses MCP names for everything, in case someone involved in MCP mapping wants to look at it. There are a few commits using official names, so be careful when looking at the commit history if you are concerned about "mapping taint".