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+package me.shedaniel.lightoverlay.fabric;
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+
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+import com.google.common.collect.Lists;
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+import com.google.common.collect.Maps;
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+import com.mojang.blaze3d.platform.GlStateManager;
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+import com.mojang.blaze3d.systems.RenderSystem;
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+import me.shedaniel.cloth.hooks.ClothClientHooks;
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+import net.fabricmc.api.ClientModInitializer;
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+import net.fabricmc.fabric.api.client.keybinding.FabricKeyBinding;
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+import net.fabricmc.fabric.api.client.keybinding.KeyBindingRegistry;
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+import net.fabricmc.fabric.api.event.client.ClientTickCallback;
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+import net.fabricmc.loader.api.FabricLoader;
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+import net.minecraft.block.Block;
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+import net.minecraft.block.BlockState;
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+import net.minecraft.client.MinecraftClient;
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+import net.minecraft.client.font.TextRenderer;
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+import net.minecraft.client.network.ClientPlayerEntity;
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+import net.minecraft.client.render.*;
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+import net.minecraft.client.util.InputUtil;
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+import net.minecraft.client.util.math.Rotation3;
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+import net.minecraft.client.world.ClientWorld;
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+import net.minecraft.entity.Entity;
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+import net.minecraft.entity.EntityCategory;
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+import net.minecraft.entity.EntityContext;
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+import net.minecraft.entity.EntityType;
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+import net.minecraft.entity.player.PlayerEntity;
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+import net.minecraft.tag.BlockTags;
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+import net.minecraft.text.TranslatableText;
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+import net.minecraft.util.Identifier;
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+import net.minecraft.util.math.*;
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+import net.minecraft.util.shape.VoxelShape;
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+import net.minecraft.world.BlockView;
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+import net.minecraft.world.LightType;
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+import net.minecraft.world.World;
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+import net.minecraft.world.biome.Biome;
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+import net.minecraft.world.chunk.ChunkStatus;
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+import net.minecraft.world.chunk.WorldChunk;
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+import net.minecraft.world.chunk.light.ChunkLightingView;
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+import org.apache.logging.log4j.LogManager;
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+import org.lwjgl.opengl.GL11;
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+
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+import java.io.File;
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+import java.io.FileInputStream;
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+import java.io.FileOutputStream;
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+import java.io.IOException;
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+import java.text.DecimalFormat;
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+import java.util.*;
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+import java.util.concurrent.ExecutorService;
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+import java.util.concurrent.Executors;
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+
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+public class LightOverlay implements ClientModInitializer {
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+ static final DecimalFormat FORMAT = new DecimalFormat("#.#");
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+ private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
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+ private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
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+ private static final Identifier INCREASE_REACH_KEYBIND = new Identifier("lightoverlay", "increase_reach");
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+ private static final Identifier DECREASE_REACH_KEYBIND = new Identifier("lightoverlay", "decrease_reach");
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+ private static final Identifier INCREASE_LINE_WIDTH_KEYBIND = new Identifier("lightoverlay", "increase_line_width");
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+ private static final Identifier DECREASE_LINE_WIDTH_KEYBIND = new Identifier("lightoverlay", "decrease_line_width");
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+ static int reach = 12;
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+ static int crossLevel = 7;
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+ static boolean showNumber = false;
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+ static boolean smoothLines = true;
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+ static boolean underwater = false;
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+ static float lineWidth = 1.0F;
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+ static int yellowColor = 0xFFFF00, redColor = 0xFF0000;
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+ static File configFile = new File(FabricLoader.getInstance().getConfigDirectory(), "lightoverlay.properties");
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+ private static FabricKeyBinding enableOverlay, increaseReach, decreaseReach, increaseLineWidth, decreaseLineWidth;
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+ private static boolean enabled = false;
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+ private static EntityType<Entity> testingEntityType;
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+ private static int threadNumber = 0;
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+ private static final ExecutorService EXECUTOR = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
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+ Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
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+ thread.setDaemon(true);
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+ return thread;
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+ });
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+ private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
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+ private static final Map<ChunkPos, Map<Long, Object>> CHUNK_MAP = Maps.newConcurrentMap();
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+ private static long ticks = 0;
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+
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+ static {
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+ ClientTickCallback.EVENT.register(client -> {
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+ try {
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+ ticks++;
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+ if (MinecraftClient.getInstance().player == null || !enabled) {
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+ POS.clear();
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+ CHUNK_MAP.clear();
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+ } else {
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+ ClientPlayerEntity player = MinecraftClient.getInstance().player;
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+ ClientWorld world = MinecraftClient.getInstance().world;
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+ EntityContext entityContext = EntityContext.of(player);
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+ Vec3d[] playerPos = {null};
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+ int playerPosX = ((int) player.getX()) >> 4;
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+ int playerPosZ = ((int) player.getZ()) >> 4;
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+ if (ticks % 20 == 0) {
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+ for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
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+ for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
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+ ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
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+ if (!CHUNK_MAP.containsKey(chunkPos))
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+ queueChunk(chunkPos);
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+ }
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+ }
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+ }
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+ if (!POS.isEmpty()) {
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+ if (playerPos[0] == null) {
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+ playerPos[0] = player.getPos();
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+ }
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+ ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> value.toBlockPos(8, 0, 8).getSquaredDistance(playerPos[0].x, 0, playerPos[0].z, false))).get();
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+ EXECUTOR.submit(() -> {
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+ if (MathHelper.abs(pos.x - playerPosX) <= getChunkRange() && MathHelper.abs(pos.z - playerPosZ) <= getChunkRange()) {
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+ calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
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+ } else {
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+ CHUNK_MAP.remove(pos);
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+ }
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+ });
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+ POS.remove(pos);
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+ }
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+ Iterator<Map.Entry<ChunkPos, Map<Long, Object>>> chunkMapIterator = CHUNK_MAP.entrySet().iterator();
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+ while (chunkMapIterator.hasNext()) {
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+ Map.Entry<ChunkPos, Map<Long, Object>> pos = chunkMapIterator.next();
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+ if (MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2) {
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+ chunkMapIterator.remove();
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+ }
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+ }
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+ }
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+ } catch (Exception e) {
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+ LogManager.getLogger().throwing(e);
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+ }
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+ });
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+ }
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+
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+ public static void queueChunkAndNear(ChunkPos pos) {
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+ for (int xOffset = -1; xOffset <= 1; xOffset++) {
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+ for (int zOffset = -1; zOffset <= 1; zOffset++) {
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+ queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
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+ }
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+ }
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+ }
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+
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+ public static void queueChunk(ChunkPos pos) {
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+ if (!POS.contains(pos))
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+ POS.add(0, pos);
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+ }
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+
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+ public static int getChunkRange() {
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+ return Math.max(MathHelper.ceil(reach / 16f), 1);
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+ }
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+
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+ private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
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+ Map<Long, Object> map = Maps.newHashMap();
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+ if (chunk != null) {
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+ ChunkLightingView block = chunk.getLightingProvider().get(LightType.BLOCK);
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+ ChunkLightingView sky = showNumber ? null : chunk.getLightingProvider().get(LightType.SKY);
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+ for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
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+ BlockPos down = pos.down();
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+ if (showNumber) {
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+ int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
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+ if (level >= 0) {
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+ map.put(pos.asLong(), level);
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+ }
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+ } else {
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+ Biome biome = world.getBiomeAccess().getBiome(pos);
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+ if (biome.getMaxSpawnLimit() > 0 && !biome.getEntitySpawnList(EntityCategory.MONSTER).isEmpty()) {
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+ CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
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+ if (type != CrossType.NONE) {
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+ map.put(pos.asLong(), type);
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+ }
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+ }
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+ }
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+ }
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+ }
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+ CHUNK_MAP.put(chunkPos, map);
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+ }
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+
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+ public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
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+ BlockState blockBelowState = world.getBlockState(down);
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+ BlockState blockUpperState = world.getBlockState(pos);
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+ VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
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+ if (!underwater && !blockUpperState.getFluidState().isEmpty())
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+ return CrossType.NONE;
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+ // Check if the outline is full
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+ if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
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+ return CrossType.NONE;
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+ // TODO: Not to hard code no redstone
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+ if (blockUpperState.emitsRedstonePower())
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+ return CrossType.NONE;
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+ // Check if the collision has a bump
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+ if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
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+ return CrossType.NONE;
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+ if (blockUpperState.getBlock().matches(BlockTags.RAILS))
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+ return CrossType.NONE;
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+ // Check block state allow spawning (excludes bedrock and barriers automatically)
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+ if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
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+ return CrossType.NONE;
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+ if (block.getLightLevel(pos) > crossLevel)
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+ return CrossType.NONE;
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+ if (sky.getLightLevel(pos) > crossLevel)
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+ return CrossType.YELLOW;
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+ return CrossType.RED;
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+ }
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+
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+ public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
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+ BlockState blockBelowState = world.getBlockState(down);
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+ BlockState blockUpperState = world.getBlockState(pos);
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+ VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
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+ VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
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+ if (!underwater && !blockUpperState.getFluidState().isEmpty())
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+ return -1;
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+ if (!blockBelowState.getFluidState().isEmpty())
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+ return -1;
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+ if (blockBelowState.isAir())
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+ return -1;
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+ if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
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+ return -1;
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+ return view.getLightLevel(pos);
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+ }
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+
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+ public static void renderCross(Tessellator tessellator, BufferBuilder buffer, Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
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+ double d0 = camera.getPos().x;
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+ double d1 = camera.getPos().y - .005D;
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+ VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
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+ if (!upperOutlineShape.isEmpty())
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+ d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
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+ double d2 = camera.getPos().z;
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+
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+ buffer.begin(1, VertexFormats.POSITION_COLOR);
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+ int red = (color >> 16) & 255;
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+ int green = (color >> 8) & 255;
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+ int blue = color & 255;
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+ buffer.vertex(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).next();
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+ buffer.vertex(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).next();
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+ buffer.vertex(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).next();
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+ buffer.vertex(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).next();
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+ tessellator.draw();
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+ }
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+
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+ public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
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+ String string_1 = String.valueOf(level);
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+ TextRenderer textRenderer_1 = client.textRenderer;
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+ double double_4 = camera.getPos().x;
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+ double double_5 = camera.getPos().y;
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+ VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
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+ if (!upperOutlineShape.isEmpty())
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+ double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
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+ double double_6 = camera.getPos().z;
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+ RenderSystem.pushMatrix();
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+ RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
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+ RenderSystem.rotatef(90, 1, 0, 0);
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+ RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
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+ float size = 0.07F;
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+ RenderSystem.scalef(-size, -size, size);
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+ float float_3 = (float) (-textRenderer_1.getStringWidth(string_1)) / 2.0F + 0.4f;
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+ RenderSystem.enableAlphaTest();
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+ VertexConsumerProvider.Immediate vertexConsumerProvider$Immediate_1 = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
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+ textRenderer_1.draw(string_1, float_3, -3.5f, level > crossLevel ? 0xff042404 : 0xff731111, false, Rotation3.identity().getMatrix(), vertexConsumerProvider$Immediate_1, false, 0, 15728880);
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+ vertexConsumerProvider$Immediate_1.draw();
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+ RenderSystem.popMatrix();
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+ }
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+
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+ static void loadConfig(File file) {
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+ try {
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+ redColor = 0xFF0000;
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+ yellowColor = 0xFFFF00;
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+ if (!file.exists() || !file.canRead())
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+ saveConfig(file);
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+ FileInputStream fis = new FileInputStream(file);
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+ Properties properties = new Properties();
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+ properties.load(fis);
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+ fis.close();
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+ reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
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+ crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
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+ showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
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+ smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
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+ underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
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+ lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
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+ {
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+ int r, g, b;
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+ r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
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+ g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
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+ b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
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+ yellowColor = (r << 16) + (g << 8) + b;
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+ }
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+ {
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+ int r, g, b;
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+ r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
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+ g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
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+ b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
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+ redColor = (r << 16) + (g << 8) + b;
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+ }
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+ saveConfig(file);
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+ } catch (Exception e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ reach = 12;
|
|
|
|
+ crossLevel = 7;
|
|
|
|
+ lineWidth = 1.0F;
|
|
|
|
+ redColor = 0xFF0000;
|
|
|
|
+ yellowColor = 0xFFFF00;
|
|
|
|
+ showNumber = false;
|
|
|
|
+ smoothLines = true;
|
|
|
|
+ underwater = false;
|
|
|
|
+ try {
|
|
|
|
+ saveConfig(file);
|
|
|
|
+ } catch (IOException ex) {
|
|
|
|
+ ex.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ CHUNK_MAP.clear();
|
|
|
|
+ POS.clear();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ static void saveConfig(File file) throws IOException {
|
|
|
|
+ FileOutputStream fos = new FileOutputStream(file, false);
|
|
|
|
+ fos.write("# Light Overlay Config".getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("reach=" + reach).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("crossLevel=" + crossLevel).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("showNumber=" + showNumber).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("smoothLines=" + smoothLines).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("underwater=" + underwater).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
|
|
|
|
+ fos.write("\n".getBytes());
|
|
|
|
+ fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
|
|
|
|
+ fos.close();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @Override
|
|
|
|
+ public void onInitializeClient() {
|
|
|
|
+ // Load Config
|
|
|
|
+ loadConfig(configFile);
|
|
|
|
+
|
|
|
|
+ // Setup
|
|
|
|
+ testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
|
|
|
|
+ MinecraftClient client = MinecraftClient.getInstance();
|
|
|
|
+ KeyBindingRegistry.INSTANCE.addCategory(KEYBIND_CATEGORY);
|
|
|
|
+ KeyBindingRegistry.INSTANCE.register(enableOverlay = FabricKeyBinding.Builder.create(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY).build());
|
|
|
|
+ KeyBindingRegistry.INSTANCE.register(increaseReach = FabricKeyBinding.Builder.create(INCREASE_REACH_KEYBIND, InputUtil.Type.KEYSYM, -1, KEYBIND_CATEGORY).build());
|
|
|
|
+ KeyBindingRegistry.INSTANCE.register(decreaseReach = FabricKeyBinding.Builder.create(DECREASE_REACH_KEYBIND, InputUtil.Type.KEYSYM, -1, KEYBIND_CATEGORY).build());
|
|
|
|
+ KeyBindingRegistry.INSTANCE.register(increaseLineWidth = FabricKeyBinding.Builder.create(INCREASE_LINE_WIDTH_KEYBIND, InputUtil.Type.KEYSYM, -1, KEYBIND_CATEGORY).build());
|
|
|
|
+ KeyBindingRegistry.INSTANCE.register(decreaseLineWidth = FabricKeyBinding.Builder.create(DECREASE_LINE_WIDTH_KEYBIND, InputUtil.Type.KEYSYM, -1, KEYBIND_CATEGORY).build());
|
|
|
|
+ ClothClientHooks.HANDLE_INPUT.register(minecraftClient -> {
|
|
|
|
+ while (enableOverlay.wasPressed())
|
|
|
|
+ enabled = !enabled;
|
|
|
|
+ while (increaseReach.wasPressed()) {
|
|
|
|
+ if (reach < 64)
|
|
|
|
+ reach++;
|
|
|
|
+ try {
|
|
|
|
+ saveConfig(configFile);
|
|
|
|
+ } catch (IOException e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ client.player.addChatMessage(new TranslatableText("text.lightoverlay.current_reach", reach), false);
|
|
|
|
+ }
|
|
|
|
+ while (decreaseReach.wasPressed()) {
|
|
|
|
+ if (reach > 1)
|
|
|
|
+ reach--;
|
|
|
|
+ try {
|
|
|
|
+ saveConfig(configFile);
|
|
|
|
+ } catch (IOException e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ client.player.addChatMessage(new TranslatableText("text.lightoverlay.current_reach", reach), false);
|
|
|
|
+ }
|
|
|
|
+ while (increaseLineWidth.wasPressed()) {
|
|
|
|
+ if (lineWidth < 7)
|
|
|
|
+ lineWidth += 0.1f;
|
|
|
|
+ try {
|
|
|
|
+ saveConfig(configFile);
|
|
|
|
+ } catch (IOException e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ client.player.addChatMessage(new TranslatableText("text.lightoverlay.current_line_width", FORMAT.format(lineWidth)), false);
|
|
|
|
+ }
|
|
|
|
+ while (decreaseLineWidth.wasPressed()) {
|
|
|
|
+ if (lineWidth > 1)
|
|
|
|
+ lineWidth -= 0.1F;
|
|
|
|
+ try {
|
|
|
|
+ saveConfig(configFile);
|
|
|
|
+ } catch (IOException e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ client.player.addChatMessage(new TranslatableText("text.lightoverlay.current_line_width", FORMAT.format(lineWidth)), false);
|
|
|
|
+ }
|
|
|
|
+ });
|
|
|
|
+ ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
|
|
|
|
+ if (LightOverlay.enabled) {
|
|
|
|
+ PlayerEntity playerEntity = client.player;
|
|
|
|
+ int playerPosX = ((int) playerEntity.getX()) >> 4;
|
|
|
|
+ int playerPosZ = ((int) playerEntity.getZ()) >> 4;
|
|
|
|
+ EntityContext entityContext = EntityContext.of(playerEntity);
|
|
|
|
+ World world = client.world;
|
|
|
|
+ BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
|
|
|
|
+ Camera camera = MinecraftClient.getInstance().gameRenderer.getCamera();
|
|
|
|
+ if (showNumber) {
|
|
|
|
+ RenderSystem.enableTexture();
|
|
|
|
+ RenderSystem.depthMask(true);
|
|
|
|
+ BlockPos.Mutable mutable = new BlockPos.Mutable();
|
|
|
|
+ for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
|
|
|
|
+ if (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange()) {
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
|
|
|
|
+ if (objectEntry.getValue() instanceof Integer) {
|
|
|
|
+ mutable.set(BlockPos.unpackLongX(objectEntry.getKey()), BlockPos.unpackLongY(objectEntry.getKey()), BlockPos.unpackLongZ(objectEntry.getKey()));
|
|
|
|
+ if (mutable.isWithinDistance(playerPos, reach)) {
|
|
|
|
+ BlockPos down = mutable.down();
|
|
|
|
+ LightOverlay.renderLevel(client, camera, world, mutable, down, (Integer) objectEntry.getValue(), entityContext);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
|
|
+ RenderSystem.enableDepthTest();
|
|
|
|
+ } else {
|
|
|
|
+ RenderSystem.enableDepthTest();
|
|
|
|
+ RenderSystem.disableTexture();
|
|
|
|
+ RenderSystem.enableBlend();
|
|
|
|
+ RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
|
|
|
|
+ RenderSystem.disableLighting();
|
|
|
|
+ if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
|
|
|
|
+ RenderSystem.lineWidth(lineWidth);
|
|
|
|
+ Tessellator tessellator = Tessellator.getInstance();
|
|
|
|
+ BufferBuilder buffer = tessellator.getBuffer();
|
|
|
|
+ BlockPos.Mutable mutable = new BlockPos.Mutable();
|
|
|
|
+ for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
|
|
|
|
+ if (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange()) {
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
|
|
|
|
+ if (objectEntry.getValue() instanceof CrossType) {
|
|
|
|
+ mutable.set(BlockPos.unpackLongX(objectEntry.getKey()), BlockPos.unpackLongY(objectEntry.getKey()), BlockPos.unpackLongZ(objectEntry.getKey()));
|
|
|
|
+ if (mutable.isWithinDistance(playerPos, reach)) {
|
|
|
|
+ BlockPos down = mutable.down();
|
|
|
|
+ int color = objectEntry.getValue() == CrossType.RED ? redColor : yellowColor;
|
|
|
|
+ LightOverlay.renderCross(tessellator, buffer, camera, world, mutable, color, entityContext);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ RenderSystem.disableBlend();
|
|
|
|
+ RenderSystem.enableTexture();
|
|
|
|
+ if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ });
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ private enum CrossType {
|
|
|
|
+ YELLOW,
|
|
|
|
+ RED,
|
|
|
|
+ NONE
|
|
|
|
+ }
|
|
|
|
+}
|