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@@ -1,10 +1,8 @@
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package me.shedaniel.rei.gui.widget;
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import com.mojang.blaze3d.platform.GlStateManager;
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-import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.GuiLighting;
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import net.minecraft.util.Identifier;
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-import net.minecraft.util.math.MathHelper;
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import java.awt.*;
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import java.util.Collections;
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@@ -19,6 +17,8 @@ public class RecipeBaseWidget extends HighlightableWidget {
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public RecipeBaseWidget(Rectangle bounds) {
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this.bounds = bounds;
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+ if (bounds.width < 8 || bounds.height < 8)
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+ throw new IllegalArgumentException("Base too small, at least 8x8!");
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}
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@Override
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@@ -39,26 +39,33 @@ public class RecipeBaseWidget extends HighlightableWidget {
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public void render(int mouseX, int mouseY, float delta) {
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GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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GuiLighting.disable();
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- MinecraftClient.getInstance().getTextureManager().bindTexture(CHEST_GUI_TEXTURE);
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- blit(bounds.x, bounds.y, 106, 190, bounds.width / 2, bounds.height / 2);
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- blit(bounds.x + bounds.width / 2, bounds.y, 256 - bounds.width / 2, 190, bounds.width / 2, bounds.height / 2);
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- blit(bounds.x, bounds.y + bounds.height / 2, 106, 190 + 66 - bounds.height / 2, bounds.width / 2, bounds.height / 2);
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- blit(bounds.x + bounds.width / 2, bounds.y + bounds.height / 2, 256 - bounds.width / 2, 190 + 66 - bounds.height / 2, bounds.width / 2, bounds.height / 2);
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- if (bounds.height > 40)
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- for(int i = 20; i < bounds.height - 20; i += MathHelper.clamp(20, 0, bounds.height - 20 - i)) {
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- int height = MathHelper.clamp(20, 0, bounds.height - 20 - i);
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- blit(bounds.x, bounds.y + i, 106, 230, bounds.width / 2, height);
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- blit(bounds.x + bounds.width / 2, bounds.y + i, 256 - bounds.width / 2, 210, bounds.width / 2, height);
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- }
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- if (bounds.width > 40)
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- for(int i = 20; i < bounds.width - 20; i += MathHelper.clamp(40, 0, bounds.width - 20 - i)) {
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- int width = MathHelper.clamp(40, 0, bounds.width - 20 - i);
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- GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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- GuiLighting.disable();
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- blit(bounds.x + i, bounds.y, 113, 190, width, MathHelper.clamp(4, 0, bounds.height / 2));
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- blit(bounds.x + i, bounds.y + bounds.height - 4, 113, 252, width, MathHelper.clamp(4, 0, bounds.height / 2));
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- fill(bounds.x + i, bounds.y + 4, bounds.x + i + width, bounds.y + bounds.height - 4, INNER_COLOR.getRGB());
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- }
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+ minecraft.getTextureManager().bindTexture(CHEST_GUI_TEXTURE);
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+ int x = bounds.x, y = bounds.y, width = bounds.width, height = bounds.height;
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+ int textureOffset = getTextureOffset();
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+
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+ //Four Corners
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+ this.blit(x, y, 106, 124 + textureOffset, 4, 4);
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+ this.blit(x + width - 4, y, 252, 124 + textureOffset, 4, 4);
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+ this.blit(x, y + height - 4, 106, 186 + textureOffset, 4, 4);
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+ this.blit(x + width - 4, y + height - 4, 252, 186 + textureOffset, 4, 4);
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+
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+ //Sides
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+ for(int xx = 4; xx < width - 4; xx += 128) {
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+ int thisWidth = Math.min(128, width - 4 - xx);
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+ this.blit(x + xx, y, 110, 124 + textureOffset, thisWidth, 4);
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+ this.blit(x + xx, y + height - 4, 110, 186 + textureOffset, thisWidth, 4);
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+ }
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+ for(int yy = 4; yy < height - 4; yy += 50) {
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+ int thisHeight = Math.min(50, height - 4 - yy);
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+ this.blit(x, y + yy, 106, 128 + textureOffset, 4, thisHeight);
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+ this.blit(x + width - 4, y + yy, 252, 128 + textureOffset, 4, thisHeight);
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+ }
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+ fillGradient(x + 4, y + 4, x + width - 4, y + height - 4, INNER_COLOR.getRGB(), INNER_COLOR.getRGB());
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}
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+ protected int getTextureOffset() {
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+ return 0;
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+ }
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+
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+
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}
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