package me.shedaniel.gui.widget; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.util.ResourceLocation; public class WidgetArrow extends Control { private static final ResourceLocation RECIPE_GUI = new ResourceLocation("almostenoughitems", "textures/gui/recipecontainer.png"); private int progress = 0; private int updateTick = 0; private boolean animated; public WidgetArrow(int x, int y, boolean animated) { super(x, y, 22, 18); this.animated = animated; } @Override public void draw() { GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F); RenderHelper.disableStandardItemLighting(); Minecraft.getInstance().getTextureManager().bindTexture(RECIPE_GUI); this.drawTexturedModalRect(rect.x, rect.y, 18, 222, 22, 18); if (animated) { int width = (int) ((progress / 10f) * 22); this.drawTexturedModalRect(rect.x - 1, rect.y - 1, 40, 222, width, 18); } } @Override public void tick() { updateTick++; if (updateTick >= 20) { updateTick = 0; progress++; if (progress > 10) progress = 0; } } }