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+/*
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+ * This file is part of architectury.
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+ * Copyright (C) 2020, 2021 shedaniel
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+ *
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+ * This program is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU Lesser General Public
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+ * License as published by the Free Software Foundation; either
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+ * version 3 of the License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * Lesser General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU Lesser General Public License
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+ * along with this program; if not, write to the Free Software Foundation,
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+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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+ */
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+
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+package me.shedaniel.architectury.registry;
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+
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+import java.util.function.BiFunction;
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+
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+import me.shedaniel.architectury.ExpectPlatform;
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+
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+import net.minecraft.client.gui.screens.Screen;
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+import net.minecraft.client.gui.screens.inventory.MenuAccess;
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+import net.minecraft.network.FriendlyByteBuf;
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+import net.minecraft.network.chat.Component;
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+import net.minecraft.resources.ResourceLocation;
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+import net.minecraft.world.entity.player.Inventory;
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+import net.minecraft.world.inventory.AbstractContainerMenu;
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+import net.minecraft.world.inventory.MenuType;
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+
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+import net.fabricmc.api.EnvType;
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+import net.fabricmc.api.Environment;
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+
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+/**
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+ * A utility class to register {@link MenuType}s and {@link Screen}s for containers
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+ */
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+public final class ScreenRegisters {
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+ private ScreenRegisters() {}
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+
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+ /**
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+ * Registers a simple {@link MenuType}
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+ * @param resourceLocation The identifier for the {@link MenuType}
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+ * @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer) and inventory
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+ * @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
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+ * @return The {@link MenuType} for your {@link AbstractContainerMenu}
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+ */
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+ @ExpectPlatform
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+ public static <T extends AbstractContainerMenu> MenuType<T> registerSimpleMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
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+ throw new AssertionError();
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+ }
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+
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+ /**
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+ * Registers a extended {@link MenuType}
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+ * @param resourceLocation The identifier for the {@link MenuType}
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+ * @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer), {@link Inventory}, and {@link FriendlyByteBuf}
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+ * @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
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+ * @return The {@link MenuType} for your {@link AbstractContainerMenu}
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+ */
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+ @ExpectPlatform
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+ public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ExtendedMenuTypeFactory<T> menuTypeSupplier) {
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+ throw new AssertionError();
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+ }
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+
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+ /**
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+ * Registers a Screen Factory on the client to display
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+ * @param menuType The {@link MenuType} the screen visualizes
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+ * @param screenSupplier A functional interface that is used to create new {@link Screen}s
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+ * @param <H> The type of {@link AbstractContainerMenu} for the screen
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+ * @param <S> The type for the {@link Screen}
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+ */
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+ @Environment(EnvType.CLIENT)
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+ @ExpectPlatform
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+ public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenFactory<H, S> screenSupplier) {
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+ throw new AssertionError();
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+ }
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+
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+ /**
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+ * Creates new screens
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+ * @param <H> The type of {@link AbstractContainerMenu} for the screen
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+ * @param <S> The type for the {@link Screen}
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+ */
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+ @Environment(EnvType.CLIENT)
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+ @FunctionalInterface
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+ public interface ScreenFactory<H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> {
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+ /**
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+ * Creates a new {@link S} that extends {@link Screen}
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+ * @param containerMenu The {@link AbstractContainerMenu} that controls the game logic for the screen
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+ * @param inventory The {@link Inventory} for the screen
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+ * @param component The {@link Component} for the screen
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+ * @return A new {@link S} that extends {@link Screen}
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+ */
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+ S create(H containerMenu, Inventory inventory, Component component);
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+ }
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+
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+ /**
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+ * Creates extended menus
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+ * @param <T> The {@link AbstractContainerMenu} type
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+ */
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+ @FunctionalInterface
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+ public interface ExtendedMenuTypeFactory<T extends AbstractContainerMenu> {
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+ /**
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+ * Creates a new {@link T} that extends {@link AbstractContainerMenu}
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+ * @param id The id for the menu
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+ * @param inventory The {@link Inventory} for the menu
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+ * @param friendlyByteBuf The {@link FriendlyByteBuf} for the menu to provide extra data
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+ * @return A new {@link T} that extends {@link AbstractContainerMenu}
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+ */
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+ T create(int id, Inventory inventory, FriendlyByteBuf friendlyByteBuf);
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+ }
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+}
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