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Add ItemStackHooks

shedaniel 4 年之前
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共有 1 个文件被更改,包括 56 次插入0 次删除
  1. 56 0
      common/src/main/java/me/shedaniel/architectury/hooks/ItemStackHooks.java

+ 56 - 0
common/src/main/java/me/shedaniel/architectury/hooks/ItemStackHooks.java

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+/*
+ * This file is part of architectury.
+ * Copyright (C) 2020, 2021 shedaniel
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+package me.shedaniel.architectury.hooks;
+
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.sounds.SoundEvents;
+import net.minecraft.sounds.SoundSource;
+import net.minecraft.world.entity.item.ItemEntity;
+import net.minecraft.world.item.ItemStack;
+
+public final class ItemStackHooks {
+    private ItemStackHooks() {}
+    
+    public static ItemStack copyWithCount(ItemStack stack, int count) {
+        ItemStack copy = stack.copy();
+        copy.setCount(count);
+        return copy;
+    }
+    
+    public static void giveItem(ServerPlayer player, ItemStack stack) {
+        boolean bl = player.inventory.add(stack);
+        if (bl && stack.isEmpty()) {
+            stack.setCount(1);
+            ItemEntity entity = player.drop(stack, false);
+            if (entity != null) {
+                entity.makeFakeItem();
+            }
+            
+            player.level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.ITEM_PICKUP, SoundSource.PLAYERS, 0.2F, ((player.getRandom().nextFloat() - player.getRandom().nextFloat()) * 0.7F + 1.0F) * 2.0F);
+            player.inventoryMenu.broadcastChanges();
+        } else {
+            ItemEntity entity = player.drop(stack, false);
+            if (entity != null) {
+                entity.setNoPickUpDelay();
+                entity.setOwner(player.getUUID());
+            }
+        }
+    }
+}