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Deprecate LifecycleEvent client events for now since it is not possible atm

shedaniel 4 年之前
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99090b2796
共有 1 个文件被更改,包括 3 次插入2 次删除
  1. 3 2
      common/src/main/java/me/shedaniel/architectury/event/events/LifecycleEvent.java

+ 3 - 2
common/src/main/java/me/shedaniel/architectury/event/events/LifecycleEvent.java

@@ -28,8 +28,8 @@ import net.minecraft.server.level.ServerLevel;
 import java.util.logging.Level;
 
 public interface LifecycleEvent {
-    @Environment(EnvType.CLIENT) Event<ClientState> CLIENT_STARTED = EventFactory.createLoop(ClientState.class);
-    @Environment(EnvType.CLIENT) Event<ClientState> CLIENT_STOPPING = EventFactory.createLoop(ClientState.class);
+    @Deprecated @Environment(EnvType.CLIENT) Event<ClientState> CLIENT_STARTED = EventFactory.createLoop(ClientState.class);
+    @Deprecated @Environment(EnvType.CLIENT) Event<ClientState> CLIENT_STOPPING = EventFactory.createLoop(ClientState.class);
     Event<ServerState> SERVER_STARTING = EventFactory.createLoop(ServerState.class);
     Event<ServerState> SERVER_STARTED = EventFactory.createLoop(ServerState.class);
     Event<ServerState> SERVER_STOPPING = EventFactory.createLoop(ServerState.class);
@@ -41,6 +41,7 @@ public interface LifecycleEvent {
         void stateChanged(T instance);
     }
     
+    @Deprecated
     @Environment(EnvType.CLIENT)
     interface ClientState extends InstanceState<Minecraft> {}