/* * This file is part of architectury. * Copyright (C) 2020, 2021 shedaniel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package me.shedaniel.architectury.event.events; import me.shedaniel.architectury.event.Event; import me.shedaniel.architectury.event.EventFactory; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import java.util.List; public interface ExplosionEvent { Event
 PRE = EventFactory.createInteractionResult(Pre.class);
    Event DETONATE = EventFactory.createInteractionResult(Detonate.class);
    
    interface Pre {
        InteractionResult explode(Level world, Explosion explosion);
    }
    
    interface Detonate {
        void explode(Level world, Explosion explosion, List affectedEntities);
    }
}