/* * This file is part of architectury. * Copyright (C) 2020, 2021 shedaniel * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package me.shedaniel.architectury.test.events; import com.mojang.blaze3d.platform.InputConstants; import me.shedaniel.architectury.event.events.*; import me.shedaniel.architectury.event.events.client.*; import me.shedaniel.architectury.hooks.ExplosionHooks; import me.shedaniel.architectury.platform.Platform; import me.shedaniel.architectury.utils.Env; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.core.Position; import net.minecraft.core.Vec3i; import net.minecraft.network.chat.TranslatableComponent; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import java.util.Optional; import static me.shedaniel.architectury.test.TestMod.SINK; public class DebugEvents { public static void initialize() { debugEvents(); if (Platform.getEnvironment() == Env.CLIENT) debugEventsClient(); } public static void debugEvents() { ChatEvent.SERVER.register((player, message, component) -> { SINK.accept("Server chat received: " + message); return InteractionResultHolder.pass(component); }); CommandPerformEvent.EVENT.register(event -> { SINK.accept("Server command performed: " + event.getResults().getReader().getString()); return InteractionResult.PASS; }); CommandRegistrationEvent.EVENT.register((dispatcher, selection) -> { SINK.accept("Server commands registers"); }); EntityEvent.LIVING_DEATH.register((entity, source) -> { if (entity instanceof Player) { SINK.accept(entity.getScoreboardName() + " died to " + source.getMsgId() + logSide(entity.level)); } return InteractionResult.PASS; }); EntityEvent.LIVING_ATTACK.register((entity, source, amount) -> { if (source.getDirectEntity() instanceof Player) { SINK.accept(source.getDirectEntity().getScoreboardName() + " deals %.2f damage" + logSide(entity.level), amount); } return InteractionResult.PASS; }); EntityEvent.ADD.register((entity, level) -> { if (entity instanceof Player) { SINK.accept(entity.getScoreboardName() + " was added to " + level.dimension().location().toString() + logSide(level)); } return InteractionResult.PASS; }); EntityEvent.PLACE_BLOCK.register((world, pos, state, placer) -> { SINK.accept(Optional.ofNullable(placer).map(Entity::getScoreboardName).orElse("null") + " places block at " + toShortString(pos) + logSide(world)); return InteractionResult.PASS; }); ExplosionEvent.DETONATE.register((world, explosion, affectedEntities) -> { SINK.accept(world.dimension().location() + " explodes at " + toShortString(ExplosionHooks.getPosition(explosion)) + logSide(world)); }); InteractionEvent.LEFT_CLICK_BLOCK.register((player, hand, pos, face) -> { SINK.accept(player.getScoreboardName() + " left clicks " + toShortString(pos) + logSide(player.level)); return InteractionResult.PASS; }); InteractionEvent.RIGHT_CLICK_BLOCK.register((player, hand, pos, face) -> { SINK.accept(player.getScoreboardName() + " right clicks " + toShortString(pos) + logSide(player.level)); return InteractionResult.PASS; }); InteractionEvent.RIGHT_CLICK_ITEM.register((player, hand) -> { SINK.accept(player.getScoreboardName() + " uses " + (hand == InteractionHand.MAIN_HAND ? "main hand" : "off hand") + logSide(player.level)); return InteractionResultHolder.pass(player.getItemInHand(hand)); }); InteractionEvent.INTERACT_ENTITY.register((player, entity, hand) -> { SINK.accept(player.getScoreboardName() + " interacts with " + entity.getScoreboardName() + " using " + (hand == InteractionHand.MAIN_HAND ? "main hand" : "off hand") + logSide(player.level)); return InteractionResult.PASS; }); LifecycleEvent.SERVER_BEFORE_START.register(instance -> { SINK.accept("Server ready to start"); }); LifecycleEvent.SERVER_STARTING.register(instance -> { SINK.accept("Server starting"); }); LifecycleEvent.SERVER_STARTED.register(instance -> { SINK.accept("Server started"); }); LifecycleEvent.SERVER_STOPPING.register(instance -> { SINK.accept("Server stopping"); }); LifecycleEvent.SERVER_STOPPED.register(instance -> { SINK.accept("Server stopped"); }); LifecycleEvent.SERVER_WORLD_LOAD.register(instance -> { SINK.accept("Server world loaded: " + instance.dimension().location()); }); LifecycleEvent.SERVER_WORLD_UNLOAD.register(instance -> { SINK.accept("Server world unloaded: " + instance.dimension().location()); }); LifecycleEvent.SERVER_WORLD_SAVE.register(instance -> { SINK.accept("Server world saved: " + instance.dimension().location()); }); PlayerEvent.PLAYER_JOIN.register(player -> { SINK.accept(player.getScoreboardName() + " joined" + logSide(player.level)); }); PlayerEvent.PLAYER_QUIT.register(player -> { SINK.accept(player.getScoreboardName() + " quit" + logSide(player.level)); }); PlayerEvent.PLAYER_RESPAWN.register((player, conqueredEnd) -> { if (!conqueredEnd) { SINK.accept(player.getScoreboardName() + " respawns " + logSide(player.level)); } }); PlayerEvent.PLAYER_CLONE.register((oldPlayer, newPlayer, wonGame) -> { SINK.accept("Player cloned: " + newPlayer.getScoreboardName() + logSide(newPlayer.level)); }); PlayerEvent.PLAYER_ADVANCEMENT.register((player, advancement) -> { SINK.accept(player.getScoreboardName() + " was awarded with %s" + logSide(player.level), advancement.getChatComponent().getString()); }); PlayerEvent.CRAFT_ITEM.register((player, constructed, inventory) -> { SINK.accept(player.getScoreboardName() + " crafts " + new TranslatableComponent(constructed.getDescriptionId()).getString() + logSide(player.level)); }); PlayerEvent.SMELT_ITEM.register((player, smelted) -> { SINK.accept(player.getScoreboardName() + " smelts " + new TranslatableComponent(smelted.getDescriptionId()).getString() + logSide(player.level)); }); PlayerEvent.PICKUP_ITEM_POST.register((player, entity, stack) -> { SINK.accept(player.getScoreboardName() + " picks up " + new TranslatableComponent(stack.getDescriptionId()).getString() + logSide(player.level)); }); PlayerEvent.DROP_ITEM.register((player, entity) -> { SINK.accept(player.getScoreboardName() + " drops " + new TranslatableComponent(entity.getItem().getDescriptionId()).getString() + logSide(player.level)); return InteractionResult.PASS; }); PlayerEvent.BREAK_BLOCK.register((world, pos, state, player, xp) -> { SINK.accept(player.getScoreboardName() + " breaks " + toShortString(pos) + logSide(player.level)); return InteractionResult.PASS; }); PlayerEvent.OPEN_MENU.register((player, menu) -> { SINK.accept(player.getScoreboardName() + " opens " + toSimpleName(menu) + logSide(player.level)); }); PlayerEvent.CLOSE_MENU.register((player, menu) -> { SINK.accept(player.getScoreboardName() + " closes " + toSimpleName(menu) + logSide(player.level)); }); PlayerEvent.CHANGE_DIMENSION.register((player, oldLevel, newLevel) -> { SINK.accept(player.getScoreboardName() + " switched from " + oldLevel.location() + " to " + newLevel.location() + logSide(player.level)); }); } public static String toShortString(Vec3i pos) { return pos.getX() + ", " + pos.getY() + ", " + pos.getZ(); } public static String toShortString(Position pos) { return pos.x() + ", " + pos.y() + ", " + pos.z(); } public static String logSide(Level level) { if (level.isClientSide()) return " (client)"; return " (server)"; } @Environment(EnvType.CLIENT) public static void debugEventsClient() { ClientChatEvent.CLIENT.register(message -> { SINK.accept("Client chat sent: " + message); return InteractionResultHolder.pass(message); }); ClientChatEvent.CLIENT_RECEIVED.register((type, message, sender) -> { SINK.accept("Client chat received: " + message.getString()); return InteractionResultHolder.pass(message); }); ClientLifecycleEvent.CLIENT_WORLD_LOAD.register(world -> { SINK.accept("Client world loaded: " + world.dimension().location().toString()); }); ClientPlayerEvent.CLIENT_PLAYER_JOIN.register(player -> { SINK.accept(player.getScoreboardName() + " joined (client)"); }); ClientPlayerEvent.CLIENT_PLAYER_QUIT.register(player -> { if (player != null) { SINK.accept(player.getScoreboardName() + " quit (client)"); } }); ClientPlayerEvent.CLIENT_PLAYER_RESPAWN.register((oldPlayer, newPlayer) -> { SINK.accept(newPlayer.getScoreboardName() + " respawned (client)"); }); GuiEvent.SET_SCREEN.register((screen -> { SINK.accept("Screen has been changed to " + toSimpleName(screen)); return InteractionResultHolder.pass(screen); })); GuiEvent.INIT_PRE.register((screen, widgets, children) -> { SINK.accept(toSimpleName(screen) + " initializes"); return InteractionResult.PASS; }); InteractionEvent.CLIENT_LEFT_CLICK_AIR.register((player, hand) -> { SINK.accept(player.getScoreboardName() + " left clicks air" + logSide(player.level)); }); InteractionEvent.CLIENT_RIGHT_CLICK_AIR.register((player, hand) -> { SINK.accept(player.getScoreboardName() + " right clicks air" + logSide(player.level)); }); RecipeUpdateEvent.EVENT.register(recipeManager -> { SINK.accept("Client recipes received"); }); TextureStitchEvent.POST.register(atlas -> { SINK.accept("Client texture stitched: " + atlas.location()); }); ClientScreenInputEvent.MOUSE_SCROLLED_PRE.register((client, screen, mouseX, mouseY, amount) -> { SINK.accept("Screen Mouse scrolled: %.2f distance", amount); return InteractionResult.PASS; }); ClientScreenInputEvent.MOUSE_CLICKED_PRE.register((client, screen, mouseX, mouseY, button) -> { SINK.accept("Screen Mouse clicked: " + button); return InteractionResult.PASS; }); ClientScreenInputEvent.MOUSE_RELEASED_PRE.register((client, screen, mouseX, mouseY, button) -> { SINK.accept("Screen Mouse released: " + button); return InteractionResult.PASS; }); ClientScreenInputEvent.MOUSE_DRAGGED_PRE.register((client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2) -> { SINK.accept("Screen Mouse dragged: %d (%d,%d) by (%d,%d)", button, (int) mouseX1, (int) mouseY1, (int) mouseX2, (int) mouseY2); return InteractionResult.PASS; }); ClientScreenInputEvent.CHAR_TYPED_PRE.register((client, screen, character, keyCode) -> { SINK.accept("Screen Char typed: " + character); return InteractionResult.PASS; }); ClientScreenInputEvent.KEY_PRESSED_PRE.register((client, screen, keyCode, scanCode, modifiers) -> { SINK.accept("Screen Key pressed: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString()); return InteractionResult.PASS; }); ClientScreenInputEvent.KEY_RELEASED_PRE.register((client, screen, keyCode, scanCode, modifiers) -> { SINK.accept("Screen Key released: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString()); return InteractionResult.PASS; }); ClientRawInputEvent.MOUSE_SCROLLED.register((client, amount) -> { SINK.accept("Raw Mouse scrolled: %.2f distance", amount); return InteractionResult.PASS; }); ClientRawInputEvent.MOUSE_CLICKED_PRE.register((client, button, action, mods) -> { SINK.accept("Raw Mouse clicked: " + button); return InteractionResult.PASS; }); ClientRawInputEvent.KEY_PRESSED.register((client, keyCode, scanCode, action, modifiers) -> { SINK.accept("Raw Key pressed: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString()); return InteractionResult.PASS; }); } private static String toSimpleName(Object o) { return o.getClass().getSimpleName() + "@" + Integer.toHexString(o.hashCode()); } }