/* * This file is part of architectury. * Copyright (C) 2020, 2021 architectury * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package me.shedaniel.architectury.hooks.biome; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraft.world.level.biome.MobSpawnSettings; import org.jetbrains.annotations.NotNull; import java.util.List; import java.util.Map; import java.util.function.BiPredicate; public interface SpawnProperties { float getCreatureProbability(); @NotNull Map> getSpawners(); @NotNull Map, MobSpawnSettings.MobSpawnCost> getMobSpawnCosts(); boolean isPlayerSpawnFriendly(); interface Mutable extends SpawnProperties { @NotNull Mutable setCreatureProbability(float probability); Mutable addSpawn(MobCategory category, MobSpawnSettings.SpawnerData data); boolean removeSpawns(BiPredicate predicate); Mutable setSpawnCost(EntityType entityType, MobSpawnSettings.MobSpawnCost cost); Mutable setSpawnCost(EntityType entityType, double mass, double gravityLimit); Mutable clearSpawnCost(EntityType entityType); @NotNull Mutable setPlayerSpawnFriendly(boolean friendly); } }