DebugEvents.java 17 KB

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  1. /*
  2. * This file is part of architectury.
  3. * Copyright (C) 2020, 2021 architectury
  4. *
  5. * This program is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 3 of the License, or (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public License
  16. * along with this program; if not, write to the Free Software Foundation,
  17. * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  18. */
  19. package me.shedaniel.architectury.test.events;
  20. import com.mojang.blaze3d.platform.InputConstants;
  21. import me.shedaniel.architectury.event.CompoundEventResult;
  22. import me.shedaniel.architectury.event.EventResult;
  23. import me.shedaniel.architectury.event.events.*;
  24. import me.shedaniel.architectury.event.events.client.*;
  25. import me.shedaniel.architectury.hooks.ExplosionHooks;
  26. import me.shedaniel.architectury.platform.Platform;
  27. import me.shedaniel.architectury.utils.Env;
  28. import net.fabricmc.api.EnvType;
  29. import net.fabricmc.api.Environment;
  30. import net.minecraft.client.gui.screens.ChatScreen;
  31. import net.minecraft.client.gui.screens.inventory.AnvilScreen;
  32. import net.minecraft.core.Position;
  33. import net.minecraft.core.Vec3i;
  34. import net.minecraft.network.chat.TextComponent;
  35. import net.minecraft.network.chat.TranslatableComponent;
  36. import net.minecraft.world.InteractionHand;
  37. import net.minecraft.world.InteractionResult;
  38. import net.minecraft.world.InteractionResultHolder;
  39. import net.minecraft.world.entity.Entity;
  40. import net.minecraft.world.entity.EquipmentSlot;
  41. import net.minecraft.world.entity.player.Player;
  42. import net.minecraft.world.item.Items;
  43. import net.minecraft.world.level.Level;
  44. import net.minecraft.world.phys.Vec3;
  45. import java.util.Optional;
  46. import static me.shedaniel.architectury.test.TestMod.SINK;
  47. public class DebugEvents {
  48. public static void initialize() {
  49. debugEvents();
  50. if (Platform.getEnvironment() == Env.CLIENT)
  51. debugEventsClient();
  52. }
  53. public static void debugEvents() {
  54. BlockEvent.BREAK.register((world, pos, state, player, xp) -> {
  55. SINK.accept(player.getScoreboardName() + " breaks " + toShortString(pos) + logSide(player.level));
  56. return InteractionResult.PASS;
  57. });
  58. BlockEvent.PLACE.register((world, pos, state, placer) -> {
  59. SINK.accept(Optional.ofNullable(placer).map(Entity::getScoreboardName).orElse("null") + " places block at " + toShortString(pos) + logSide(world));
  60. return InteractionResult.PASS;
  61. });
  62. ChatEvent.SERVER.register((player, message, component) -> {
  63. SINK.accept("Server chat received: " + message);
  64. return InteractionResultHolder.pass(component);
  65. });
  66. CommandPerformEvent.EVENT.register(event -> {
  67. SINK.accept("Server command performed: " + event.getResults().getReader().getString());
  68. return InteractionResult.PASS;
  69. });
  70. CommandRegistrationEvent.EVENT.register((dispatcher, selection) -> {
  71. SINK.accept("Server commands registers");
  72. });
  73. EntityEvent.LIVING_DEATH.register((entity, source) -> {
  74. if (entity instanceof Player) {
  75. SINK.accept(entity.getScoreboardName() + " died to " + source.getMsgId() + logSide(entity.level));
  76. }
  77. return InteractionResult.PASS;
  78. });
  79. EntityEvent.LIVING_ATTACK.register((entity, source, amount) -> {
  80. if (source.getDirectEntity() instanceof Player) {
  81. SINK.accept(source.getDirectEntity().getScoreboardName() + " deals %.2f damage" + logSide(entity.level), amount);
  82. }
  83. return InteractionResult.PASS;
  84. });
  85. EntityEvent.ADD.register((entity, level) -> {
  86. if (entity instanceof Player) {
  87. SINK.accept(entity.getScoreboardName() + " was added to " + level.dimension().location().toString() + logSide(level));
  88. }
  89. return InteractionResult.PASS;
  90. });
  91. EntityEvent.ENTER_CHUNK.register(((entity, nx, nz, ox, oz) -> {
  92. if (entity instanceof Player && entity.inChunk) {
  93. Player player = (Player) entity;
  94. SINK.accept("%s switched chunks: %s => %s", entity.getScoreboardName(), chunkPos(ox, oz), chunkPos(nx, nz));
  95. player.displayClientMessage(new TextComponent("Entering chunk: " + chunkPos(nx, nz)), true);
  96. }
  97. }));
  98. EntityEvent.LIVING_CHECK_SPAWN.register(((entity, level, x, y, z, type, spawner) -> {
  99. StringBuilder sb = new StringBuilder();
  100. sb.append(entity.getType());
  101. sb.append(" is trying to spawn");
  102. sb.append(" at ");
  103. sb.append(toShortString(new Vec3(x, y, z)));
  104. if (level instanceof Level) {
  105. sb.append(" in world ");
  106. sb.append(((Level) level).dimension().location());
  107. }
  108. sb.append(" from cause ");
  109. sb.append(type.name());
  110. if (spawner != null) {
  111. sb.append(" (");
  112. sb.append(spawner);
  113. sb.append(") ");
  114. }
  115. SINK.accept(sb.toString());
  116. return EventResult.pass();
  117. }));
  118. ExplosionEvent.DETONATE.register((world, explosion, affectedEntities) -> {
  119. SINK.accept(world.dimension().location() + " explodes at " + toShortString(ExplosionHooks.getPosition(explosion)) + logSide(world));
  120. });
  121. InteractionEvent.LEFT_CLICK_BLOCK.register((player, hand, pos, face) -> {
  122. SINK.accept(player.getScoreboardName() + " left clicks " + toShortString(pos) + logSide(player.level));
  123. return InteractionResult.PASS;
  124. });
  125. InteractionEvent.RIGHT_CLICK_BLOCK.register((player, hand, pos, face) -> {
  126. SINK.accept(player.getScoreboardName() + " right clicks " + toShortString(pos) + logSide(player.level));
  127. return InteractionResult.PASS;
  128. });
  129. InteractionEvent.RIGHT_CLICK_ITEM.register((player, hand) -> {
  130. SINK.accept(player.getScoreboardName() + " uses " + (hand == InteractionHand.MAIN_HAND ? "main hand" : "off hand") + logSide(player.level));
  131. return InteractionResultHolder.pass(player.getItemInHand(hand));
  132. });
  133. InteractionEvent.INTERACT_ENTITY.register((player, entity, hand) -> {
  134. SINK.accept(player.getScoreboardName() + " interacts with " + entity.getScoreboardName() + " using " + (hand == InteractionHand.MAIN_HAND ? "main hand" : "off hand") + logSide(player.level));
  135. return InteractionResult.PASS;
  136. });
  137. InteractionEvent.FARMLAND_TRAMPLE.register((level, pos, state, distance, entity) -> {
  138. if (entity instanceof Player && ((Player) entity).getItemBySlot(EquipmentSlot.FEET).getItem() == Items.DIAMOND_BOOTS) {
  139. return EventResult.interrupt(false);
  140. }
  141. SINK.accept("%s trampled farmland (%s) at %s in %s (Fall height: %f blocks)", entity, state, pos, level, distance);
  142. return EventResult.pass();
  143. });
  144. LifecycleEvent.SERVER_BEFORE_START.register(instance -> {
  145. SINK.accept("Server ready to start");
  146. });
  147. LifecycleEvent.SERVER_STARTING.register(instance -> {
  148. SINK.accept("Server starting");
  149. });
  150. LifecycleEvent.SERVER_STARTED.register(instance -> {
  151. SINK.accept("Server started");
  152. });
  153. LifecycleEvent.SERVER_STOPPING.register(instance -> {
  154. SINK.accept("Server stopping");
  155. });
  156. LifecycleEvent.SERVER_STOPPED.register(instance -> {
  157. SINK.accept("Server stopped");
  158. });
  159. LifecycleEvent.SERVER_WORLD_LOAD.register(instance -> {
  160. SINK.accept("Server world loaded: " + instance.dimension().location());
  161. });
  162. LifecycleEvent.SERVER_WORLD_UNLOAD.register(instance -> {
  163. SINK.accept("Server world unloaded: " + instance.dimension().location());
  164. });
  165. LifecycleEvent.SERVER_WORLD_SAVE.register(instance -> {
  166. SINK.accept("Server world saved: " + instance.dimension().location());
  167. });
  168. PlayerEvent.PLAYER_JOIN.register(player -> {
  169. SINK.accept(player.getScoreboardName() + " joined" + logSide(player.level));
  170. });
  171. PlayerEvent.PLAYER_QUIT.register(player -> {
  172. SINK.accept(player.getScoreboardName() + " quit" + logSide(player.level));
  173. });
  174. PlayerEvent.PLAYER_RESPAWN.register((player, conqueredEnd) -> {
  175. if (!conqueredEnd) {
  176. SINK.accept(player.getScoreboardName() + " respawns " + logSide(player.level));
  177. }
  178. });
  179. PlayerEvent.PLAYER_CLONE.register((oldPlayer, newPlayer, wonGame) -> {
  180. SINK.accept("Player cloned: " + newPlayer.getScoreboardName() + logSide(newPlayer.level));
  181. });
  182. PlayerEvent.PLAYER_ADVANCEMENT.register((player, advancement) -> {
  183. SINK.accept(player.getScoreboardName() + " was awarded with %s" + logSide(player.level), advancement.getChatComponent().getString());
  184. });
  185. PlayerEvent.CRAFT_ITEM.register((player, constructed, inventory) -> {
  186. SINK.accept(player.getScoreboardName() + " crafts " + new TranslatableComponent(constructed.getDescriptionId()).getString() + logSide(player.level));
  187. });
  188. PlayerEvent.SMELT_ITEM.register((player, smelted) -> {
  189. SINK.accept(player.getScoreboardName() + " smelts " + new TranslatableComponent(smelted.getDescriptionId()).getString() + logSide(player.level));
  190. });
  191. PlayerEvent.PICKUP_ITEM_POST.register((player, entity, stack) -> {
  192. SINK.accept(player.getScoreboardName() + " picks up " + new TranslatableComponent(stack.getDescriptionId()).getString() + logSide(player.level));
  193. });
  194. PlayerEvent.DROP_ITEM.register((player, entity) -> {
  195. SINK.accept(player.getScoreboardName() + " drops " + new TranslatableComponent(entity.getItem().getDescriptionId()).getString() + logSide(player.level));
  196. return InteractionResult.PASS;
  197. });
  198. PlayerEvent.OPEN_MENU.register((player, menu) -> {
  199. SINK.accept(player.getScoreboardName() + " opens " + toSimpleName(menu) + logSide(player.level));
  200. });
  201. PlayerEvent.CLOSE_MENU.register((player, menu) -> {
  202. SINK.accept(player.getScoreboardName() + " closes " + toSimpleName(menu) + logSide(player.level));
  203. });
  204. PlayerEvent.CHANGE_DIMENSION.register((player, oldLevel, newLevel) -> {
  205. SINK.accept(player.getScoreboardName() + " switched from " + oldLevel.location() + " to " + newLevel.location() + logSide(player.level));
  206. });
  207. PlayerEvent.FILL_BUCKET.register(((player, level, stack, target) -> {
  208. SINK.accept("%s used a bucket (%s) in %s%s while looking at %s", player.getScoreboardName(), stack, level.dimension().location(), logSide(level), target == null ? "nothing" : target.getLocation());
  209. return CompoundEventResult.pass();
  210. }));
  211. LightningEvent.STRIKE.register((bolt, level, pos, toStrike) -> {
  212. SINK.accept(bolt.getScoreboardName() + " struck at " + toShortString(pos) + logSide(level));
  213. });
  214. }
  215. public static String toShortString(Vec3i pos) {
  216. return pos.getX() + ", " + pos.getY() + ", " + pos.getZ();
  217. }
  218. public static String toShortString(Position pos) {
  219. return pos.x() + ", " + pos.y() + ", " + pos.z();
  220. }
  221. public static String logSide(Level level) {
  222. if (level.isClientSide())
  223. return " (client)";
  224. return " (server)";
  225. }
  226. @Environment(EnvType.CLIENT)
  227. public static void debugEventsClient() {
  228. ClientChatEvent.CLIENT.register(message -> {
  229. SINK.accept("Client chat sent: " + message);
  230. return InteractionResultHolder.pass(message);
  231. });
  232. ClientChatEvent.CLIENT_RECEIVED.register((type, message, sender) -> {
  233. SINK.accept("Client chat received: " + message.getString());
  234. return InteractionResultHolder.pass(message);
  235. });
  236. ClientLifecycleEvent.CLIENT_WORLD_LOAD.register(world -> {
  237. SINK.accept("Client world loaded: " + world.dimension().location().toString());
  238. });
  239. ClientPlayerEvent.CLIENT_PLAYER_JOIN.register(player -> {
  240. SINK.accept(player.getScoreboardName() + " joined (client)");
  241. });
  242. ClientPlayerEvent.CLIENT_PLAYER_QUIT.register(player -> {
  243. if (player != null) {
  244. SINK.accept(player.getScoreboardName() + " quit (client)");
  245. }
  246. });
  247. ClientPlayerEvent.CLIENT_PLAYER_RESPAWN.register((oldPlayer, newPlayer) -> {
  248. SINK.accept(newPlayer.getScoreboardName() + " respawned (client)");
  249. });
  250. GuiEvent.INIT_PRE.register((screen, widgets, children) -> {
  251. SINK.accept(toSimpleName(screen) + " initializes");
  252. return InteractionResult.PASS;
  253. });
  254. InteractionEvent.CLIENT_LEFT_CLICK_AIR.register((player, hand) -> {
  255. SINK.accept(player.getScoreboardName() + " left clicks air" + logSide(player.level));
  256. });
  257. InteractionEvent.CLIENT_RIGHT_CLICK_AIR.register((player, hand) -> {
  258. SINK.accept(player.getScoreboardName() + " right clicks air" + logSide(player.level));
  259. });
  260. RecipeUpdateEvent.EVENT.register(recipeManager -> {
  261. SINK.accept("Client recipes received");
  262. });
  263. TextureStitchEvent.POST.register(atlas -> {
  264. SINK.accept("Client texture stitched: " + atlas.location());
  265. });
  266. ClientScreenInputEvent.MOUSE_SCROLLED_PRE.register((client, screen, mouseX, mouseY, amount) -> {
  267. SINK.accept("Screen Mouse scrolled: %.2f distance", amount);
  268. return InteractionResult.PASS;
  269. });
  270. ClientScreenInputEvent.MOUSE_CLICKED_PRE.register((client, screen, mouseX, mouseY, button) -> {
  271. SINK.accept("Screen Mouse clicked: " + button);
  272. return InteractionResult.PASS;
  273. });
  274. ClientScreenInputEvent.MOUSE_RELEASED_PRE.register((client, screen, mouseX, mouseY, button) -> {
  275. SINK.accept("Screen Mouse released: " + button);
  276. return InteractionResult.PASS;
  277. });
  278. ClientScreenInputEvent.MOUSE_DRAGGED_PRE.register((client, screen, mouseX1, mouseY1, button, mouseX2, mouseY2) -> {
  279. SINK.accept("Screen Mouse dragged: %d (%d,%d) by (%d,%d)", button, (int) mouseX1, (int) mouseY1, (int) mouseX2, (int) mouseY2);
  280. return InteractionResult.PASS;
  281. });
  282. ClientScreenInputEvent.CHAR_TYPED_PRE.register((client, screen, character, keyCode) -> {
  283. SINK.accept("Screen Char typed: " + character);
  284. return InteractionResult.PASS;
  285. });
  286. ClientScreenInputEvent.KEY_PRESSED_PRE.register((client, screen, keyCode, scanCode, modifiers) -> {
  287. SINK.accept("Screen Key pressed: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString());
  288. return InteractionResult.PASS;
  289. });
  290. ClientScreenInputEvent.KEY_RELEASED_PRE.register((client, screen, keyCode, scanCode, modifiers) -> {
  291. SINK.accept("Screen Key released: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString());
  292. return InteractionResult.PASS;
  293. });
  294. ClientRawInputEvent.MOUSE_SCROLLED.register((client, amount) -> {
  295. SINK.accept("Raw Mouse scrolled: %.2f distance", amount);
  296. return InteractionResult.PASS;
  297. });
  298. ClientRawInputEvent.MOUSE_CLICKED_PRE.register((client, button, action, mods) -> {
  299. SINK.accept("Raw Mouse clicked: " + button);
  300. return InteractionResult.PASS;
  301. });
  302. ClientRawInputEvent.KEY_PRESSED.register((client, keyCode, scanCode, action, modifiers) -> {
  303. SINK.accept("Raw Key pressed: " + InputConstants.getKey(keyCode, scanCode).getDisplayName().getString());
  304. return InteractionResult.PASS;
  305. });
  306. GuiEvent.SET_SCREEN.register(screen -> {
  307. if (screen instanceof AnvilScreen) {
  308. return InteractionResultHolder.fail(screen);
  309. }
  310. SINK.accept("Screen has been changed to " + toSimpleName(screen));
  311. return InteractionResultHolder.pass(screen);
  312. });
  313. }
  314. private static String chunkPos(int x, int z) {
  315. return "[" + x + ", " + z + "]";
  316. }
  317. private static String toSimpleName(Object o) {
  318. return o == null ? "null" : o.getClass().getSimpleName() + "@" + Integer.toHexString(o.hashCode());
  319. }
  320. }