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First commit;

umollu 6 年之前
父節點
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cb32c88f55

+ 24 - 0
.gitignore

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+# gradle
+
+.gradle/
+build/
+out/
+
+# idea
+
+.idea/
+*.iml
+*.ipr
+*.iws
+
+# vscode
+
+.settings/
+.vscode/
+bin/
+.classpath
+.project
+
+# fabric
+
+run/

+ 3 - 0
README.md

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+# ASH - Another Simple HUD
+
+ASH - Another Simple HUD with FPS count and coordinates.

+ 77 - 0
build.gradle

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+plugins {
+	id 'fabric-loom' version '0.2.0-SNAPSHOT'
+	id 'maven-publish'
+}
+
+sourceCompatibility = JavaVersion.VERSION_1_8
+targetCompatibility = JavaVersion.VERSION_1_8
+
+archivesBaseName = project.archives_base_name
+version = project.mod_version
+group = project.maven_group
+
+minecraft {
+}
+
+dependencies {
+	//to change the versions see the gradle.properties file
+	minecraft "com.mojang:minecraft:${project.minecraft_version}"
+	mappings "net.fabricmc:yarn:${project.yarn_mappings}"
+	modCompile "net.fabricmc:fabric-loader:${project.loader_version}"
+
+	// Fabric API. This is technically optional, but you probably want it anyway.
+	modCompile "net.fabricmc:fabric:${project.fabric_version}"
+}
+
+processResources {
+	inputs.property "version", project.version
+
+	from(sourceSets.main.resources.srcDirs) {
+		include "fabric.mod.json"
+		expand "version": project.version
+	}
+
+	from(sourceSets.main.resources.srcDirs) {
+		exclude "fabric.mod.json"
+	}
+}
+
+// ensure that the encoding is set to UTF-8, no matter what the system default is
+// this fixes some edge cases with special characters not displaying correctly
+// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
+tasks.withType(JavaCompile) {
+	options.encoding = "UTF-8"
+}
+
+// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
+// if it is present.
+// If you remove this task, sources will not be generated.
+task sourcesJar(type: Jar, dependsOn: classes) {
+	classifier = "sources"
+	from sourceSets.main.allSource
+}
+
+jar {
+	from "LICENSE"
+}
+
+// configure the maven publication
+publishing {
+	publications {
+		mavenJava(MavenPublication) {
+			// add all the jars that should be included when publishing to maven
+			artifact(jar) {
+				builtBy remapJar
+			}
+			artifact(sourcesJar) {
+				builtBy remapSourcesJar
+			}
+		}
+	}
+
+	// select the repositories you want to publish to
+	repositories {
+		// uncomment to publish to the local maven
+		// mavenLocal()
+	}
+}

+ 17 - 0
gradle.properties

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+# Done to increase the memory available to gradle.
+org.gradle.jvmargs=-Xmx1G
+
+# Fabric Properties
+	# check these on https://fabricmc.net/use
+	minecraft_version=19w09a
+	yarn_mappings=19w09a.2
+	loader_version=0.3.7.109
+
+# Mod Properties
+	mod_version = 1.0.0
+	maven_group = com.umollu
+	archives_base_name = ash
+
+# Dependencies
+	# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric
+	fabric_version=0.2.3.108

二進制
gradle/wrapper/gradle-wrapper.jar


+ 5 - 0
gradle/wrapper/gradle-wrapper.properties

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+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-bin.zip
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists

+ 172 - 0
gradlew

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+#!/usr/bin/env sh
+
+##############################################################################
+##
+##  Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+    ls=`ls -ld "$PRG"`
+    link=`expr "$ls" : '.*-> \(.*\)$'`
+    if expr "$link" : '/.*' > /dev/null; then
+        PRG="$link"
+    else
+        PRG=`dirname "$PRG"`"/$link"
+    fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn () {
+    echo "$*"
+}
+
+die () {
+    echo
+    echo "$*"
+    echo
+    exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+  CYGWIN* )
+    cygwin=true
+    ;;
+  Darwin* )
+    darwin=true
+    ;;
+  MINGW* )
+    msys=true
+    ;;
+  NONSTOP* )
+    nonstop=true
+    ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+        # IBM's JDK on AIX uses strange locations for the executables
+        JAVACMD="$JAVA_HOME/jre/sh/java"
+    else
+        JAVACMD="$JAVA_HOME/bin/java"
+    fi
+    if [ ! -x "$JAVACMD" ] ; then
+        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+    fi
+else
+    JAVACMD="java"
+    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+    MAX_FD_LIMIT=`ulimit -H -n`
+    if [ $? -eq 0 ] ; then
+        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+            MAX_FD="$MAX_FD_LIMIT"
+        fi
+        ulimit -n $MAX_FD
+        if [ $? -ne 0 ] ; then
+            warn "Could not set maximum file descriptor limit: $MAX_FD"
+        fi
+    else
+        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+    fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+    JAVACMD=`cygpath --unix "$JAVACMD"`
+
+    # We build the pattern for arguments to be converted via cygpath
+    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+    SEP=""
+    for dir in $ROOTDIRSRAW ; do
+        ROOTDIRS="$ROOTDIRS$SEP$dir"
+        SEP="|"
+    done
+    OURCYGPATTERN="(^($ROOTDIRS))"
+    # Add a user-defined pattern to the cygpath arguments
+    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+    fi
+    # Now convert the arguments - kludge to limit ourselves to /bin/sh
+    i=0
+    for arg in "$@" ; do
+        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option
+
+        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
+            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+        else
+            eval `echo args$i`="\"$arg\""
+        fi
+        i=$((i+1))
+    done
+    case $i in
+        (0) set -- ;;
+        (1) set -- "$args0" ;;
+        (2) set -- "$args0" "$args1" ;;
+        (3) set -- "$args0" "$args1" "$args2" ;;
+        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+    esac
+fi
+
+# Escape application args
+save () {
+    for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+    echo " "
+}
+APP_ARGS=$(save "$@")
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
+if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
+  cd "$(dirname "$0")"
+fi
+
+exec "$JAVACMD" "$@"

+ 84 - 0
gradlew.bat

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+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem  Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega

+ 10 - 0
settings.gradle

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+pluginManagement {
+    repositories {
+        jcenter()
+        maven {
+            name = 'Fabric'
+            url = 'https://maven.fabricmc.net/'
+        }
+        gradlePluginPortal()
+    }
+}

+ 30 - 0
src/main/java/com/umollu/ash/mixin/GameRendererMixin.java

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+package com.umollu.ash.mixin;
+
+import net.minecraft.client.MinecraftClient;
+import net.minecraft.client.render.GameRenderer;
+import net.minecraft.util.math.BlockPos;
+
+import com.mojang.blaze3d.platform.GlStateManager;
+
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(GameRenderer.class)
+public class GameRendererMixin {
+
+	@Inject(at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;alphaFunc(IF)V"), method = "render")
+	public void render(float float_1, long long_1, boolean boolean_1, CallbackInfo info) {
+
+		MinecraftClient client = MinecraftClient.getInstance();
+		if(!client.options.debugEnabled) {
+			BlockPos blockPos = new BlockPos(client.getCameraEntity().x, client.getCameraEntity().getBoundingBox().minY, client.getCameraEntity().z);
+			double scaleFactor = client.window.getScaleFactor();
+			GlStateManager.pushMatrix();
+			GlStateManager.scaled(1 * scaleFactor, 1 * scaleFactor, 1 * scaleFactor);
+			client.textRenderer.drawWithShadow(String.format("%d fps %d %d %d", MinecraftClient.getCurrentFps(), blockPos.getX(), blockPos.getY(), blockPos.getZ()), 5, 5, 0xeeeeee);
+			GlStateManager.popMatrix();
+		}
+	}
+}

二進制
src/main/resources/assets/umollu_ash/icon.png


+ 14 - 0
src/main/resources/fabric.mod.json

@@ -0,0 +1,14 @@
+{
+  "id": "umollu_ash",
+  "name": "ASH - Another Simple HUD",
+  "description": "ASH - Another Simple HUD with FPS count and coordinates.",
+  "version": "${version}",
+  "side": "client",
+  "initializers": [],
+  "requires": {
+    "fabric": "*"
+  },
+  "mixins": {
+    "client": "umollu_ash.client.json"
+  }
+}

+ 11 - 0
src/main/resources/umollu_ash.client.json

@@ -0,0 +1,11 @@
+{
+  "required": true,
+  "package": "com.umollu.ash.mixin",
+  "compatibilityLevel": "JAVA_8",
+  "mixins": [
+    "GameRendererMixin"
+  ],
+  "injectors": {
+    "defaultRequire": 1
+  }
+}