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@@ -1,44 +0,0 @@
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-From ab2ca17b766556eec7c5c47c4d75ef6ff45a31a7 Mon Sep 17 00:00:00 2001
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-From: =?UTF-8?q?Florian=20M=C3=BCllner?= <fmuellner@gnome.org>
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-Date: Fri, 16 Oct 2015 15:36:33 +0200
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-Subject: windowManager: Fix fullscreen animations on dualscreen
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-
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-The translation should describe the difference between the fullscreened
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-and unfullscreened position of the window - however we are currently
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-assuming a fullscreen position of (0, 0) instead of the monitor's origin,
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-which causes glitches on dualscreen setups.
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-
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-https://bugzilla.gnome.org/show_bug.cgi?id=756697
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----
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- js/ui/windowManager.js | 10 ++++++----
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- 1 file changed, 6 insertions(+), 4 deletions(-)
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-
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-diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
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-index 2ee99e3..c8996d8 100644
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---- a/js/ui/windowManager.js
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-+++ b/js/ui/windowManager.js
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-@@ -1235,15 +1235,17 @@ const WindowManager = new Lang.Class({
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- },
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-
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- _fullscreenWindow: function(shellwm, actor, oldFrameRect, oldBufferRect) {
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-- actor.translation_x = oldFrameRect.x;
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-- actor.translation_y = oldFrameRect.y;
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-+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
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-+ actor.translation_x = oldFrameRect.x - monitor.x;
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-+ actor.translation_y = oldFrameRect.y - monitor.y;
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- this._fullscreenAnimation(shellwm, actor, oldFrameRect);
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- },
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-
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- _unfullscreenWindow: function(shellwm, actor, oldFrameRect, oldBufferRect) {
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- let targetRect = actor.meta_window.get_frame_rect();
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-- actor.translation_x = -targetRect.x;
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-- actor.translation_y = -targetRect.y;
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-+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
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-+ actor.translation_x = -(targetRect.x - monitor.x);
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-+ actor.translation_y = -(targetRect.y - monitor.y);
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- this._fullscreenAnimation(shellwm, actor, oldFrameRect);
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- },
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-
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---
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-cgit v0.11.2
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-
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