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- From 76fce94b66be7bdebbedcc3bce62898da51da15a Mon Sep 17 00:00:00 2001
- From: Giovanni Campagna <gcampagna@src.gnome.org>
- Date: Wed, 13 Apr 2011 17:08:45 +0000
- Subject: BluetoothStatus: always update devices
- Previously, we skipped rebuilding device items in case the device
- had already been seen, but this caused the connected switch not to
- be updated. Now it has been refactored to update in case the device
- changes, and to create only when the device is completely new.
- https://bugzilla.gnome.org/show_bug.cgi?id=647565
- ---
- diff --git a/js/ui/status/bluetooth.js b/js/ui/status/bluetooth.js
- index 070016a..cee2f90 100644
- --- a/js/ui/status/bluetooth.js
- +++ b/js/ui/status/bluetooth.js
- @@ -127,13 +127,6 @@ Indicator.prototype = {
- }
- },
-
- - _deviceCompare: function(d1, d2) {
- - return d1.device_path == d2.device_path &&
- - d1.bdaddr == d2.bdaddr &&
- - d1.can_connect == d2.can_connect &&
- - d1.capabilities == d2.capabilities;
- - },
- -
- _updateDevices: function() {
- let devices = this._applet.get_devices();
-
- @@ -142,12 +135,8 @@ Indicator.prototype = {
- let item = this._deviceItems[i];
- let destroy = true;
- for (let j = 0; j < devices.length; j++) {
- - // we need to deep compare because BluetoothSimpleDevice is a boxed type
- - // (but we take advantage of that, because _skip will disappear the next
- - // time get_devices() is called)
- - if (this._deviceCompare(item._device, devices[j])) {
- - item.label.text = devices[j].alias;
- - devices[j]._skip = true;
- + if (item._device.device_path == devices[j].device_path) {
- + this._updateDeviceItem(item, devices[j]);
- destroy = false;
- break;
- }
- @@ -162,7 +151,7 @@ Indicator.prototype = {
- this._hasDevices = newlist.length > 0;
- for (let i = 0; i < devices.length; i++) {
- let d = devices[i];
- - if (d._skip)
- + if (d._item)
- continue;
- let item = this._createDeviceItem(d);
- if (item) {
- @@ -177,17 +166,55 @@ Indicator.prototype = {
- this._deviceSep.actor.hide();
- },
-
- + _updateDeviceItem: function(item, device) {
- + if (!device.can_connect && device.capabilities == GnomeBluetoothApplet.Capabilities.NONE) {
- + item.destroy();
- + return;
- + }
- +
- + let prevDevice = item._device;
- + let prevCapabilities = prevDevice.capabilities;
- + let prevCanConnect = prevDevice.can_connect;
- +
- + // adopt the new device object
- + item._device = device;
- + device._item = item;
- +
- + // update properties
- + item.label.text = device.alias;
- +
- + if (prevCapabilities != device.capabilities ||
- + prevCanConnect != device.can_connect) {
- + // need to rebuild the submenu
- + item.menu.removeAll();
- + this._buildDeviceSubMenu(item, device);
- + }
- +
- + // update connected property
- + if (device.can_connect)
- + item._connectedMenuitem.setToggleState(device.connected);
- + },
- +
- _createDeviceItem: function(device) {
- if (!device.can_connect && device.capabilities == GnomeBluetoothApplet.Capabilities.NONE)
- return null;
- let item = new PopupMenu.PopupSubMenuMenuItem(device.alias);
- +
- + // adopt the device object, and add a back link
- item._device = device;
- + device._item = item;
-
- + this._buildDeviceSubMenu(item, device);
- +
- + return item;
- + },
- +
- + _buildDeviceSubMenu: function(item, device) {
- if (device.can_connect) {
- item._connected = device.connected;
- - let menuitem = new PopupMenu.PopupSwitchMenuItem(_("Connection"), device.connected);
- + item._connectedMenuitem = new PopupMenu.PopupSwitchMenuItem(_("Connection"), device.connected);
-
- - menuitem.connect('toggled', Lang.bind(this, function() {
- + item._connectedMenuitem.connect('toggled', Lang.bind(this, function() {
- if (item._connected > ConnectionState.CONNECTED) {
- // operation already in progress, revert
- menuitem.setToggleState(menuitem.state);
- @@ -217,7 +244,7 @@ Indicator.prototype = {
- }
- }));
-
- - item.menu.addMenuItem(menuitem);
- + item.menu.addMenuItem(item._connectedMenuitem);
- }
-
- if (device.capabilities & GnomeBluetoothApplet.Capabilities.OBEX_PUSH) {
- @@ -263,8 +290,6 @@ Indicator.prototype = {
- default:
- break;
- }
- -
- - return item;
- },
-
- _updateFullMenu: function() {
- --
- cgit v0.9
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