package main import ( "errors" "fmt" "math/rand" "net/http" "os" "strconv" "strings" "sync" "sync/atomic" "time" "github.com/gorilla/websocket" "github.com/rs/zerolog" log "maunium.net/go/maulogger/v2" "github.com/bwmarrin/discordgo" "maunium.net/go/mautrix" "maunium.net/go/mautrix/appservice" "maunium.net/go/mautrix/bridge" "maunium.net/go/mautrix/bridge/bridgeconfig" "maunium.net/go/mautrix/bridge/status" "maunium.net/go/mautrix/event" "maunium.net/go/mautrix/id" "maunium.net/go/mautrix/pushrules" "go.mau.fi/mautrix-discord/database" ) var ( ErrNotConnected = errors.New("not connected") ErrNotLoggedIn = errors.New("not logged in") ) type User struct { *database.User sync.Mutex bridge *DiscordBridge log log.Logger PermissionLevel bridgeconfig.PermissionLevel spaceCreateLock sync.Mutex spaceMembershipChecked bool dmSpaceMembershipChecked bool Session *discordgo.Session BridgeState *bridge.BridgeStateQueue bridgeStateLock sync.Mutex wasDisconnected bool wasLoggedOut bool markedOpened map[string]time.Time markedOpenedLock sync.Mutex pendingInteractions map[string]*WrappedCommandEvent pendingInteractionsLock sync.Mutex nextDiscordUploadID atomic.Int32 } func (user *User) GetRemoteID() string { return user.DiscordID } func (user *User) GetRemoteName() string { if user.Session != nil && user.Session.State != nil && user.Session.State.User != nil { return fmt.Sprintf("%s#%s", user.Session.State.User.Username, user.Session.State.User.Discriminator) } return user.DiscordID } var discordLog zerolog.Logger func init() { discordgo.Logger = func(msgL, caller int, format string, a ...interface{}) { var level zerolog.Level switch msgL { case discordgo.LogError: level = zerolog.ErrorLevel case discordgo.LogWarning: level = zerolog.WarnLevel case discordgo.LogInformational: level = zerolog.InfoLevel case discordgo.LogDebug: level = zerolog.DebugLevel } discordLog.WithLevel(level).Caller(caller+1).Msgf(strings.TrimSpace(format), a...) } } func (user *User) GetPermissionLevel() bridgeconfig.PermissionLevel { return user.PermissionLevel } func (user *User) GetManagementRoomID() id.RoomID { return user.ManagementRoom } func (user *User) GetMXID() id.UserID { return user.MXID } func (user *User) GetCommandState() map[string]interface{} { return nil } func (user *User) GetIDoublePuppet() bridge.DoublePuppet { p := user.bridge.GetPuppetByCustomMXID(user.MXID) if p == nil || p.CustomIntent() == nil { return nil } return p } func (user *User) GetIGhost() bridge.Ghost { if user.DiscordID == "" { return nil } p := user.bridge.GetPuppetByID(user.DiscordID) if p == nil { return nil } return p } var _ bridge.User = (*User)(nil) func (br *DiscordBridge) loadUser(dbUser *database.User, mxid *id.UserID) *User { if dbUser == nil { if mxid == nil { return nil } dbUser = br.DB.User.New() dbUser.MXID = *mxid dbUser.Insert() } user := br.NewUser(dbUser) br.usersByMXID[user.MXID] = user if user.DiscordID != "" { br.usersByID[user.DiscordID] = user } if user.ManagementRoom != "" { br.managementRoomsLock.Lock() br.managementRooms[user.ManagementRoom] = user br.managementRoomsLock.Unlock() } return user } func (br *DiscordBridge) GetUserByMXID(userID id.UserID) *User { if userID == br.Bot.UserID || br.IsGhost(userID) { return nil } br.usersLock.Lock() defer br.usersLock.Unlock() user, ok := br.usersByMXID[userID] if !ok { return br.loadUser(br.DB.User.GetByMXID(userID), &userID) } return user } func (br *DiscordBridge) GetUserByID(id string) *User { br.usersLock.Lock() defer br.usersLock.Unlock() user, ok := br.usersByID[id] if !ok { return br.loadUser(br.DB.User.GetByID(id), nil) } return user } func (br *DiscordBridge) NewUser(dbUser *database.User) *User { user := &User{ User: dbUser, bridge: br, log: br.Log.Sub("User").Sub(string(dbUser.MXID)), markedOpened: make(map[string]time.Time), PermissionLevel: br.Config.Bridge.Permissions.Get(dbUser.MXID), pendingInteractions: make(map[string]*WrappedCommandEvent), } user.nextDiscordUploadID.Store(rand.Int31n(100)) user.BridgeState = br.NewBridgeStateQueue(user) return user } func (br *DiscordBridge) getAllUsersWithToken() []*User { br.usersLock.Lock() defer br.usersLock.Unlock() dbUsers := br.DB.User.GetAllWithToken() users := make([]*User, len(dbUsers)) for idx, dbUser := range dbUsers { user, ok := br.usersByMXID[dbUser.MXID] if !ok { user = br.loadUser(dbUser, nil) } users[idx] = user } return users } func (br *DiscordBridge) startUsers() { br.Log.Debugln("Starting users") usersWithToken := br.getAllUsersWithToken() for _, u := range usersWithToken { go u.startupTryConnect(0) } if len(usersWithToken) == 0 { br.SendGlobalBridgeState(status.BridgeState{StateEvent: status.StateUnconfigured}.Fill(nil)) } br.Log.Debugln("Starting custom puppets") for _, customPuppet := range br.GetAllPuppetsWithCustomMXID() { go func(puppet *Puppet) { br.Log.Debugln("Starting custom puppet", puppet.CustomMXID) if err := puppet.StartCustomMXID(true); err != nil { puppet.log.Errorln("Failed to start custom puppet:", err) } }(customPuppet) } } func (user *User) startupTryConnect(retryCount int) { user.BridgeState.Send(status.BridgeState{StateEvent: status.StateConnecting}) err := user.Connect() if err != nil { user.log.Errorfln("Error connecting: %v", err) closeErr := &websocket.CloseError{} if errors.As(err, &closeErr) && closeErr.Code == 4004 { user.invalidAuthHandler(nil, nil) } else if retryCount < 6 { user.BridgeState.Send(status.BridgeState{StateEvent: status.StateTransientDisconnect, Error: "dc-unknown-websocket-error", Message: err.Error()}) retryInSeconds := 2 << retryCount user.log.Debugfln("Retrying connection in %d seconds", retryInSeconds) time.Sleep(time.Duration(retryInSeconds) * time.Second) user.startupTryConnect(retryCount + 1) } else { user.BridgeState.Send(status.BridgeState{StateEvent: status.StateUnknownError, Error: "dc-unknown-websocket-error", Message: err.Error()}) } } } func (user *User) SetManagementRoom(roomID id.RoomID) { user.bridge.managementRoomsLock.Lock() defer user.bridge.managementRoomsLock.Unlock() existing, ok := user.bridge.managementRooms[roomID] if ok { existing.ManagementRoom = "" existing.Update() } user.ManagementRoom = roomID user.bridge.managementRooms[user.ManagementRoom] = user user.Update() } func (user *User) getSpaceRoom(ptr *id.RoomID, name, topic string, parent id.RoomID) id.RoomID { if len(*ptr) > 0 { return *ptr } user.spaceCreateLock.Lock() defer user.spaceCreateLock.Unlock() if len(*ptr) > 0 { return *ptr } initialState := []*event.Event{{ Type: event.StateRoomAvatar, Content: event.Content{ Parsed: &event.RoomAvatarEventContent{ URL: user.bridge.Config.AppService.Bot.ParsedAvatar, }, }, }} if parent != "" { parentIDStr := parent.String() initialState = append(initialState, &event.Event{ Type: event.StateSpaceParent, StateKey: &parentIDStr, Content: event.Content{ Parsed: &event.SpaceParentEventContent{ Canonical: true, Via: []string{user.bridge.AS.HomeserverDomain}, }, }, }) } resp, err := user.bridge.Bot.CreateRoom(&mautrix.ReqCreateRoom{ Visibility: "private", Name: name, Topic: topic, InitialState: initialState, CreationContent: map[string]interface{}{ "type": event.RoomTypeSpace, }, PowerLevelOverride: &event.PowerLevelsEventContent{ Users: map[id.UserID]int{ user.bridge.Bot.UserID: 9001, user.MXID: 50, }, }, }) if err != nil { user.log.Errorln("Failed to auto-create space room:", err) } else { *ptr = resp.RoomID user.Update() user.ensureInvited(nil, *ptr, false) if parent != "" { _, err = user.bridge.Bot.SendStateEvent(parent, event.StateSpaceChild, resp.RoomID.String(), &event.SpaceChildEventContent{ Via: []string{user.bridge.AS.HomeserverDomain}, Order: " 0000", }) if err != nil { user.log.Errorfln("Failed to add space room %s to parent space %s: %v", resp.RoomID, parent, err) } } } return *ptr } func (user *User) GetSpaceRoom() id.RoomID { return user.getSpaceRoom(&user.SpaceRoom, "Discord", "Your Discord bridged chats", "") } func (user *User) GetDMSpaceRoom() id.RoomID { return user.getSpaceRoom(&user.DMSpaceRoom, "Direct Messages", "Your Discord direct messages", user.GetSpaceRoom()) } func (user *User) tryAutomaticDoublePuppeting() { user.Lock() defer user.Unlock() if !user.bridge.Config.CanAutoDoublePuppet(user.MXID) { return } user.log.Debugln("Checking if double puppeting needs to be enabled") puppet := user.bridge.GetPuppetByID(user.DiscordID) if puppet.CustomMXID != "" { user.log.Debugln("User already has double-puppeting enabled") return } accessToken, err := puppet.loginWithSharedSecret(user.MXID) if err != nil { user.log.Warnln("Failed to login with shared secret:", err) return } err = puppet.SwitchCustomMXID(accessToken, user.MXID) if err != nil { puppet.log.Warnln("Failed to switch to auto-logined custom puppet:", err) return } user.log.Infoln("Successfully automatically enabled custom puppet") } func (user *User) ViewingChannel(portal *Portal) bool { if portal.GuildID != "" || !user.Session.IsUser { return false } user.markedOpenedLock.Lock() defer user.markedOpenedLock.Unlock() ts := user.markedOpened[portal.Key.ChannelID] // TODO is there an expiry time? if ts.IsZero() { user.markedOpened[portal.Key.ChannelID] = time.Now() err := user.Session.MarkViewing(portal.Key.ChannelID) if err != nil { user.log.Errorfln("Failed to mark user as viewing %s: %v", portal.Key.ChannelID, err) } return true } return false } func (user *User) mutePortal(intent *appservice.IntentAPI, portal *Portal, unmute bool) { if len(portal.MXID) == 0 || !user.bridge.Config.Bridge.MuteChannelsOnCreate { return } var err error if unmute { user.log.Debugfln("Unmuting portal %s", portal.MXID) err = intent.DeletePushRule("global", pushrules.RoomRule, string(portal.MXID)) } else { user.log.Debugfln("Muting portal %s", portal.MXID) err = intent.PutPushRule("global", pushrules.RoomRule, string(portal.MXID), &mautrix.ReqPutPushRule{ Actions: []pushrules.PushActionType{pushrules.ActionDontNotify}, }) } if err != nil && !errors.Is(err, mautrix.MNotFound) { user.log.Warnfln("Failed to update push rule for %s through double puppet: %v", portal.MXID, err) } } func (user *User) syncChatDoublePuppetDetails(portal *Portal, justCreated bool) { doublePuppetIntent := portal.bridge.GetPuppetByCustomMXID(user.MXID).CustomIntent() if doublePuppetIntent == nil || portal.MXID == "" { return } // TODO sync mute status properly if portal.GuildID != "" && user.bridge.Config.Bridge.MuteChannelsOnCreate { user.mutePortal(doublePuppetIntent, portal, false) } } func (user *User) NextDiscordUploadID() string { val := user.nextDiscordUploadID.Add(2) return strconv.Itoa(int(val)) } func (user *User) Login(token string) error { user.bridgeStateLock.Lock() user.wasLoggedOut = false user.bridgeStateLock.Unlock() user.DiscordToken = token err := user.Connect() if err != nil { user.DiscordToken = "" return err } user.Update() return nil } func (user *User) IsLoggedIn() bool { user.Lock() defer user.Unlock() return user.DiscordToken != "" } func (user *User) Logout() { user.Lock() defer user.Unlock() if user.DiscordID != "" { puppet := user.bridge.GetPuppetByID(user.DiscordID) if puppet.CustomMXID != "" { err := puppet.SwitchCustomMXID("", "") if err != nil { user.log.Warnln("Failed to logout-matrix while logging out of Discord:", err) } } } if user.Session != nil { if err := user.Session.Close(); err != nil { user.log.Warnln("Error closing session:", err) } } user.Session = nil user.DiscordID = "" user.DiscordToken = "" user.ReadStateVersion = 0 user.Update() } func (user *User) Connected() bool { user.Lock() defer user.Unlock() return user.Session != nil } const BotIntents = discordgo.IntentGuilds | discordgo.IntentGuildMessages | discordgo.IntentGuildMessageReactions | discordgo.IntentGuildMessageTyping | discordgo.IntentGuildBans | discordgo.IntentGuildEmojis | discordgo.IntentGuildIntegrations | discordgo.IntentGuildInvites | //discordgo.IntentGuildVoiceStates | //discordgo.IntentGuildScheduledEvents | discordgo.IntentDirectMessages | discordgo.IntentDirectMessageTyping | discordgo.IntentDirectMessageTyping | // Privileged intents discordgo.IntentMessageContent | //discordgo.IntentGuildPresences | discordgo.IntentGuildMembers func (user *User) Connect() error { user.Lock() defer user.Unlock() if user.DiscordToken == "" { return ErrNotLoggedIn } user.log.Debugln("Connecting to discord") session, err := discordgo.New(user.DiscordToken) if err != nil { return err } // TODO move to config if os.Getenv("DISCORD_DEBUG") == "1" { session.LogLevel = discordgo.LogDebug } if !session.IsUser { session.Identify.Intents = BotIntents } user.Session = session user.Session.AddHandler(user.readyHandler) user.Session.AddHandler(user.resumeHandler) user.Session.AddHandler(user.connectedHandler) user.Session.AddHandler(user.disconnectedHandler) user.Session.AddHandler(user.invalidAuthHandler) user.Session.AddHandler(user.guildCreateHandler) user.Session.AddHandler(user.guildDeleteHandler) user.Session.AddHandler(user.guildUpdateHandler) user.Session.AddHandler(user.guildRoleCreateHandler) user.Session.AddHandler(user.guildRoleUpdateHandler) user.Session.AddHandler(user.guildRoleDeleteHandler) user.Session.AddHandler(user.channelCreateHandler) user.Session.AddHandler(user.channelDeleteHandler) user.Session.AddHandler(user.channelPinsUpdateHandler) user.Session.AddHandler(user.channelUpdateHandler) user.Session.AddHandler(user.messageCreateHandler) user.Session.AddHandler(user.messageDeleteHandler) user.Session.AddHandler(user.messageUpdateHandler) user.Session.AddHandler(user.reactionAddHandler) user.Session.AddHandler(user.reactionRemoveHandler) user.Session.AddHandler(user.messageAckHandler) user.Session.AddHandler(user.typingStartHandler) user.Session.AddHandler(user.interactionSuccessHandler) return user.Session.Open() } func (user *User) Disconnect() error { user.Lock() defer user.Unlock() if user.Session == nil { return ErrNotConnected } if err := user.Session.Close(); err != nil { return err } user.Session = nil return nil } func (user *User) getGuildBridgingMode(guildID string) database.GuildBridgingMode { if guildID == "" { return database.GuildBridgeEverything } guild := user.bridge.GetGuildByID(guildID, false) if guild == nil { return database.GuildBridgeNothing } return guild.BridgingMode } func (user *User) readyHandler(_ *discordgo.Session, r *discordgo.Ready) { user.log.Debugln("Discord connection ready") user.bridgeStateLock.Lock() user.wasLoggedOut = false user.bridgeStateLock.Unlock() if user.DiscordID != r.User.ID { user.DiscordID = r.User.ID user.Update() } user.BridgeState.Send(status.BridgeState{StateEvent: status.StateBackfilling}) user.tryAutomaticDoublePuppeting() updateTS := time.Now() portalsInSpace := make(map[string]bool) for _, guild := range user.GetPortals() { portalsInSpace[guild.DiscordID] = guild.InSpace } for _, guild := range r.Guilds { user.handleGuild(guild, updateTS, portalsInSpace[guild.ID]) } for i, ch := range r.PrivateChannels { portal := user.GetPortalByMeta(ch) user.handlePrivateChannel(portal, ch, updateTS, i < user.bridge.Config.Bridge.PrivateChannelCreateLimit, portalsInSpace[portal.Key.ChannelID]) } user.PrunePortalList(updateTS) if r.ReadState != nil && r.ReadState.Version > user.ReadStateVersion { // TODO can we figure out which read states are actually new? for _, entry := range r.ReadState.Entries { user.messageAckHandler(nil, &discordgo.MessageAck{ MessageID: string(entry.LastMessageID), ChannelID: entry.ID, }) } user.ReadStateVersion = r.ReadState.Version user.Update() } go user.subscribeGuilds(2 * time.Second) user.BridgeState.Send(status.BridgeState{StateEvent: status.StateConnected}) } func (user *User) subscribeGuilds(delay time.Duration) { if !user.Session.IsUser { return } for _, guildMeta := range user.Session.State.Guilds { guild := user.bridge.GetGuildByID(guildMeta.ID, false) if guild != nil && guild.MXID != "" { user.log.Debugfln("Subscribing to guild %s", guild.ID) dat := discordgo.GuildSubscribeData{ GuildID: guild.ID, Typing: true, Activities: true, Threads: true, } err := user.Session.SubscribeGuild(dat) if err != nil { user.log.Warnfln("Failed to subscribe to %s: %v", guild.ID, err) } time.Sleep(delay) } } } func (user *User) resumeHandler(_ *discordgo.Session, r *discordgo.Resumed) { user.log.Debugln("Discord connection resumed") user.subscribeGuilds(0 * time.Second) } func (user *User) addPrivateChannelToSpace(portal *Portal) bool { if portal.MXID == "" { return false } _, err := user.bridge.Bot.SendStateEvent(user.GetDMSpaceRoom(), event.StateSpaceChild, portal.MXID.String(), &event.SpaceChildEventContent{ Via: []string{user.bridge.AS.HomeserverDomain}, }) if err != nil { user.log.Errorfln("Failed to add DM room %s to user DM space: %v", portal.MXID, err) return false } else { return true } } func (user *User) handlePrivateChannel(portal *Portal, meta *discordgo.Channel, timestamp time.Time, create, isInSpace bool) { if create && portal.MXID == "" { err := portal.CreateMatrixRoom(user, meta) if err != nil { user.log.Errorfln("Failed to create portal for private channel %s in initial sync: %v", portal.Key.ChannelID, err) } } else { portal.UpdateInfo(user, meta) } user.MarkInPortal(database.UserPortal{ DiscordID: portal.Key.ChannelID, Type: database.UserPortalTypeDM, Timestamp: timestamp, InSpace: isInSpace || user.addPrivateChannelToSpace(portal), }) } func (user *User) addGuildToSpace(guild *Guild, isInSpace bool, timestamp time.Time) bool { if len(guild.MXID) > 0 && !isInSpace { _, err := user.bridge.Bot.SendStateEvent(user.GetSpaceRoom(), event.StateSpaceChild, guild.MXID.String(), &event.SpaceChildEventContent{ Via: []string{user.bridge.AS.HomeserverDomain}, }) if err != nil { user.log.Errorfln("Failed to add guild space %s to user space: %v", guild.MXID, err) } else { isInSpace = true } } user.MarkInPortal(database.UserPortal{ DiscordID: guild.ID, Type: database.UserPortalTypeGuild, Timestamp: timestamp, InSpace: isInSpace, }) return isInSpace } func (user *User) discordRoleToDB(guildID string, role *discordgo.Role, dbRole *database.Role) (*database.Role, bool) { var changed bool if dbRole == nil { dbRole = user.bridge.DB.Role.New() dbRole.ID = role.ID dbRole.GuildID = guildID changed = true } else { changed = dbRole.Name != role.Name || dbRole.Icon != role.Icon || dbRole.Mentionable != role.Mentionable || dbRole.Managed != role.Managed || dbRole.Hoist != role.Hoist || dbRole.Color != role.Color || dbRole.Position != role.Position || dbRole.Permissions != role.Permissions } dbRole.Role = *role return dbRole, changed } func (user *User) handleGuildRoles(guildID string, newRoles []*discordgo.Role) { existingRoles := user.bridge.DB.Role.GetAll(guildID) existingRoleMap := make(map[string]*database.Role, len(existingRoles)) for _, role := range existingRoles { existingRoleMap[role.ID] = role } txn, err := user.bridge.DB.Begin() if err != nil { user.log.Errorln("Failed to start transaction for guild role sync:", err) panic(err) } for _, role := range newRoles { dbRole, changed := user.discordRoleToDB(guildID, role, existingRoleMap[role.ID]) delete(existingRoleMap, role.ID) if changed { dbRole.Upsert(txn) } } for _, removeRole := range existingRoleMap { removeRole.Delete(txn) } err = txn.Commit() if err != nil { user.log.Errorln("Failed to commit guild role sync:", err) rollbackErr := txn.Rollback() if rollbackErr != nil { user.log.Errorln("Failed to rollback errored guild role sync:", rollbackErr) } panic(err) } } func (user *User) guildRoleCreateHandler(_ *discordgo.Session, r *discordgo.GuildRoleCreate) { dbRole, _ := user.discordRoleToDB(r.GuildID, r.Role, nil) dbRole.Upsert(nil) } func (user *User) guildRoleUpdateHandler(_ *discordgo.Session, r *discordgo.GuildRoleUpdate) { dbRole, _ := user.discordRoleToDB(r.GuildID, r.Role, nil) dbRole.Upsert(nil) } func (user *User) guildRoleDeleteHandler(_ *discordgo.Session, r *discordgo.GuildRoleDelete) { user.bridge.DB.Role.DeleteByID(r.GuildID, r.RoleID) } func (user *User) handleGuild(meta *discordgo.Guild, timestamp time.Time, isInSpace bool) { guild := user.bridge.GetGuildByID(meta.ID, true) guild.UpdateInfo(user, meta) if len(meta.Channels) > 0 { for _, ch := range meta.Channels { portal := user.GetPortalByMeta(ch) if guild.BridgingMode >= database.GuildBridgeEverything && portal.MXID == "" && user.channelIsBridgeable(ch) { err := portal.CreateMatrixRoom(user, ch) if err != nil { user.log.Errorfln("Failed to create portal for guild channel %s/%s in initial sync: %v", guild.ID, ch.ID, err) } } else { portal.UpdateInfo(user, ch) } } } if len(meta.Roles) > 0 { user.handleGuildRoles(meta.ID, meta.Roles) } user.addGuildToSpace(guild, isInSpace, timestamp) } func (user *User) connectedHandler(_ *discordgo.Session, _ *discordgo.Connect) { user.bridgeStateLock.Lock() defer user.bridgeStateLock.Unlock() user.log.Debugln("Connected to Discord") if user.wasDisconnected { user.wasDisconnected = false user.BridgeState.Send(status.BridgeState{StateEvent: status.StateConnected}) } } func (user *User) disconnectedHandler(_ *discordgo.Session, _ *discordgo.Disconnect) { user.bridgeStateLock.Lock() defer user.bridgeStateLock.Unlock() if user.wasLoggedOut { user.log.Debugln("Disconnected from Discord (not updating bridge state as user was just logged out)") return } user.log.Debugln("Disconnected from Discord") user.wasDisconnected = true user.BridgeState.Send(status.BridgeState{StateEvent: status.StateTransientDisconnect, Error: "dc-transient-disconnect", Message: "Temporarily disconnected from Discord, trying to reconnect"}) } func (user *User) invalidAuthHandler(_ *discordgo.Session, _ *discordgo.InvalidAuth) { user.bridgeStateLock.Lock() defer user.bridgeStateLock.Unlock() user.log.Debugln("Got logged out from Discord") user.wasLoggedOut = true user.BridgeState.Send(status.BridgeState{StateEvent: status.StateBadCredentials, Error: "dc-websocket-disconnect-4004", Message: "Discord access token is no longer valid, please log in again"}) go user.Logout() } func (user *User) guildCreateHandler(_ *discordgo.Session, g *discordgo.GuildCreate) { user.log.Infoln("Got guild create event for", g.ID) user.handleGuild(g.Guild, time.Now(), false) } func (user *User) guildDeleteHandler(_ *discordgo.Session, g *discordgo.GuildDelete) { user.log.Infoln("Got guild delete event for", g.ID) user.MarkNotInPortal(g.ID) guild := user.bridge.GetGuildByID(g.ID, false) if guild == nil || guild.MXID == "" { return } if user.bridge.Config.Bridge.DeleteGuildOnLeave && !user.PortalHasOtherUsers(g.ID) { user.log.Debugfln("No other users in %s, cleaning up all portals", g.ID) err := user.unbridgeGuild(g.ID) if err != nil { user.log.Warnfln("Failed to unbridge guild that was deleted: %v", err) } } } func (user *User) guildUpdateHandler(_ *discordgo.Session, g *discordgo.GuildUpdate) { user.log.Debugln("Got guild update event for", g.ID) user.handleGuild(g.Guild, time.Now(), user.IsInSpace(g.ID)) } func (user *User) channelCreateHandler(_ *discordgo.Session, c *discordgo.ChannelCreate) { if user.getGuildBridgingMode(c.GuildID) < database.GuildBridgeEverything { user.log.Debugfln("Ignoring channel create event in unbridged guild %s/%s", c.GuildID, c.ID) return } user.log.Infofln("Got channel create event for %s/%s", c.GuildID, c.ID) portal := user.GetPortalByMeta(c.Channel) if portal.MXID != "" { return } if c.GuildID == "" { user.handlePrivateChannel(portal, c.Channel, time.Now(), true, user.IsInSpace(portal.Key.String())) } else if user.channelIsBridgeable(c.Channel) { err := portal.CreateMatrixRoom(user, c.Channel) if err != nil { user.log.Errorfln("Error creating Matrix room for %s on channel create event: %v", c.ID, err) } } else { user.log.Debugfln("Got channel create event for %s, but it's not bridgeable, ignoring", c.ID) } } func (user *User) channelDeleteHandler(_ *discordgo.Session, c *discordgo.ChannelDelete) { portal := user.GetExistingPortalByID(c.ID) if portal == nil { user.log.Debugfln("Ignoring delete of unknown channel %s/%s", c.GuildID, c.ID) return } user.log.Infofln("Got channel delete event for %s/%s, cleaning up portal", c.GuildID, c.ID) portal.Delete() portal.cleanup(!user.bridge.Config.Bridge.DeletePortalOnChannelDelete) if c.GuildID == "" { user.MarkNotInPortal(portal.Key.ChannelID) } user.log.Debugfln("Completed cleaning up %s/%s", c.GuildID, c.ID) } func (user *User) channelPinsUpdateHandler(_ *discordgo.Session, c *discordgo.ChannelPinsUpdate) { user.log.Debugln("channel pins update") } func (user *User) channelUpdateHandler(_ *discordgo.Session, c *discordgo.ChannelUpdate) { portal := user.GetPortalByMeta(c.Channel) if c.GuildID == "" { user.handlePrivateChannel(portal, c.Channel, time.Now(), true, user.IsInSpace(portal.Key.String())) } else { portal.UpdateInfo(user, c.Channel) } } func (user *User) findPortal(channelID string) (*Portal, *Thread) { portal := user.GetExistingPortalByID(channelID) if portal != nil { return portal, nil } thread := user.bridge.GetThreadByID(channelID, nil) if thread != nil && thread.Parent != nil { return thread.Parent, thread } if !user.Session.IsUser { channel, _ := user.Session.State.Channel(channelID) if channel == nil { user.log.Debugfln("Fetching info of unknown channel %s to handle message", channelID) var err error channel, err = user.Session.Channel(channelID) if err != nil { user.log.Warnfln("Failed to get info of unknown channel %s: %v", channelID, err) } else { user.log.Debugfln("Got info for channel %s to handle message", channelID) _ = user.Session.State.ChannelAdd(channel) } } if channel != nil && user.channelIsBridgeable(channel) { user.log.Debugfln("Creating portal and updating info for %s to handle message", channelID) portal = user.GetPortalByMeta(channel) if channel.GuildID == "" { user.handlePrivateChannel(portal, channel, time.Now(), false, false) } else { user.log.Warnfln("Unexpected unknown guild channel %s/%s", channel.GuildID, channel.ID) } return portal, nil } } return nil, nil } func (user *User) pushPortalMessage(msg interface{}, typeName, channelID, guildID string) { if user.getGuildBridgingMode(guildID) <= database.GuildBridgeNothing { // If guild bridging mode is nothing, don't even check if the portal exists return } portal, thread := user.findPortal(channelID) if portal == nil { user.log.Debugfln("Dropping %s in unknown channel %s/%s", typeName, guildID, channelID) return } if mode := user.getGuildBridgingMode(portal.GuildID); mode <= database.GuildBridgeNothing || (portal.MXID == "" && mode <= database.GuildBridgeIfPortalExists) { return } portal.discordMessages <- portalDiscordMessage{ msg: msg, user: user, thread: thread, } } func (user *User) messageCreateHandler(_ *discordgo.Session, m *discordgo.MessageCreate) { user.pushPortalMessage(m, "message create", m.ChannelID, m.GuildID) } func (user *User) messageDeleteHandler(_ *discordgo.Session, m *discordgo.MessageDelete) { user.pushPortalMessage(m, "message delete", m.ChannelID, m.GuildID) } func (user *User) messageUpdateHandler(_ *discordgo.Session, m *discordgo.MessageUpdate) { user.pushPortalMessage(m, "message update", m.ChannelID, m.GuildID) } func (user *User) reactionAddHandler(_ *discordgo.Session, m *discordgo.MessageReactionAdd) { user.pushPortalMessage(m, "reaction add", m.ChannelID, m.GuildID) } func (user *User) reactionRemoveHandler(_ *discordgo.Session, m *discordgo.MessageReactionRemove) { user.pushPortalMessage(m, "reaction remove", m.ChannelID, m.GuildID) } type CustomReadReceipt struct { Timestamp int64 `json:"ts,omitempty"` DoublePuppetSource string `json:"fi.mau.double_puppet_source,omitempty"` } type CustomReadMarkers struct { mautrix.ReqSetReadMarkers ReadExtra CustomReadReceipt `json:"com.beeper.read.extra"` FullyReadExtra CustomReadReceipt `json:"com.beeper.fully_read.extra"` } func (user *User) makeReadMarkerContent(eventID id.EventID) *CustomReadMarkers { var extra CustomReadReceipt extra.DoublePuppetSource = user.bridge.Name return &CustomReadMarkers{ ReqSetReadMarkers: mautrix.ReqSetReadMarkers{ Read: eventID, FullyRead: eventID, }, ReadExtra: extra, FullyReadExtra: extra, } } func (user *User) messageAckHandler(_ *discordgo.Session, m *discordgo.MessageAck) { portal := user.GetExistingPortalByID(m.ChannelID) if portal == nil || portal.MXID == "" { return } dp := user.GetIDoublePuppet() if dp == nil { return } msg := user.bridge.DB.Message.GetLastByDiscordID(portal.Key, m.MessageID) if msg == nil { user.log.Debugfln("Dropping message ack event for unknown message %s/%s", m.ChannelID, m.MessageID) return } err := dp.CustomIntent().SetReadMarkers(portal.MXID, user.makeReadMarkerContent(msg.MXID)) if err != nil { user.log.Warnfln("Failed to mark %s/%s as read: %v", msg.MXID, msg.DiscordID, err) } else { user.log.Debugfln("Marked %s/%s as read after Discord message ack event", msg.MXID, msg.DiscordID) if user.ReadStateVersion < m.Version { user.ReadStateVersion = m.Version // TODO maybe don't update every time? user.Update() } } } func (user *User) typingStartHandler(_ *discordgo.Session, t *discordgo.TypingStart) { portal := user.GetExistingPortalByID(t.ChannelID) if portal == nil || portal.MXID == "" { return } portal.handleDiscordTyping(t) } func (user *User) interactionSuccessHandler(_ *discordgo.Session, s *discordgo.InteractionSuccess) { user.pendingInteractionsLock.Lock() defer user.pendingInteractionsLock.Unlock() ce, ok := user.pendingInteractions[s.Nonce] if !ok { user.log.Debugfln("Got interaction success for unknown interaction %s/%s", s.Nonce, s.ID) } else { user.log.Infofln("Got interaction success for pending interaction %s/%s", s.Nonce, s.ID) ce.React("✅") delete(user.pendingInteractions, s.Nonce) } } func (user *User) ensureInvited(intent *appservice.IntentAPI, roomID id.RoomID, isDirect bool) bool { if intent == nil { intent = user.bridge.Bot } ret := false inviteContent := event.Content{ Parsed: &event.MemberEventContent{ Membership: event.MembershipInvite, IsDirect: isDirect, }, Raw: map[string]interface{}{}, } customPuppet := user.bridge.GetPuppetByCustomMXID(user.MXID) if customPuppet != nil && customPuppet.CustomIntent() != nil { inviteContent.Raw["fi.mau.will_auto_accept"] = true } _, err := intent.SendStateEvent(roomID, event.StateMember, user.MXID.String(), &inviteContent) var httpErr mautrix.HTTPError if err != nil && errors.As(err, &httpErr) && httpErr.RespError != nil && strings.Contains(httpErr.RespError.Err, "is already in the room") { user.bridge.StateStore.SetMembership(roomID, user.MXID, event.MembershipJoin) ret = true } else if err != nil { user.log.Warnfln("Failed to invite user to %s: %v", roomID, err) } else { ret = true } if customPuppet != nil && customPuppet.CustomIntent() != nil { err = customPuppet.CustomIntent().EnsureJoined(roomID, appservice.EnsureJoinedParams{IgnoreCache: true}) if err != nil { user.log.Warnfln("Failed to auto-join %s: %v", roomID, err) ret = false } else { ret = true } } return ret } func (user *User) getDirectChats() map[id.UserID][]id.RoomID { chats := map[id.UserID][]id.RoomID{} privateChats := user.bridge.DB.Portal.FindPrivateChatsOf(user.DiscordID) for _, portal := range privateChats { if portal.MXID != "" { puppetMXID := user.bridge.FormatPuppetMXID(portal.Key.Receiver) chats[puppetMXID] = []id.RoomID{portal.MXID} } } return chats } func (user *User) updateDirectChats(chats map[id.UserID][]id.RoomID) { if !user.bridge.Config.Bridge.SyncDirectChatList { return } puppet := user.bridge.GetPuppetByMXID(user.MXID) if puppet == nil { return } intent := puppet.CustomIntent() if intent == nil { return } method := http.MethodPatch if chats == nil { chats = user.getDirectChats() method = http.MethodPut } user.log.Debugln("Updating m.direct list on homeserver") var err error if user.bridge.Config.Homeserver.Software == bridgeconfig.SoftwareAsmux { urlPath := intent.BuildURL(mautrix.ClientURLPath{"unstable", "com.beeper.asmux", "dms"}) _, err = intent.MakeFullRequest(mautrix.FullRequest{ Method: method, URL: urlPath, Headers: http.Header{"X-Asmux-Auth": {user.bridge.AS.Registration.AppToken}}, RequestJSON: chats, }) } else { existingChats := map[id.UserID][]id.RoomID{} err = intent.GetAccountData(event.AccountDataDirectChats.Type, &existingChats) if err != nil { user.log.Warnln("Failed to get m.direct list to update it:", err) return } for userID, rooms := range existingChats { if _, ok := user.bridge.ParsePuppetMXID(userID); !ok { // This is not a ghost user, include it in the new list chats[userID] = rooms } else if _, ok := chats[userID]; !ok && method == http.MethodPatch { // This is a ghost user, but we're not replacing the whole list, so include it too chats[userID] = rooms } } err = intent.SetAccountData(event.AccountDataDirectChats.Type, &chats) } if err != nil { user.log.Warnln("Failed to update m.direct list:", err) } } func (user *User) bridgeGuild(guildID string, everything bool) error { guild := user.bridge.GetGuildByID(guildID, false) if guild == nil { return errors.New("guild not found") } meta, _ := user.Session.State.Guild(guildID) err := guild.CreateMatrixRoom(user, meta) if err != nil { return err } user.addGuildToSpace(guild, false, time.Now()) for _, ch := range meta.Channels { portal := user.GetPortalByMeta(ch) if (everything && user.channelIsBridgeable(ch)) || ch.Type == discordgo.ChannelTypeGuildCategory { err = portal.CreateMatrixRoom(user, ch) if err != nil { user.log.Warnfln("Error creating room for guild channel %s: %v", ch.ID, err) } } } if everything { guild.BridgingMode = database.GuildBridgeEverything } guild.Update() if user.Session.IsUser { user.log.Debugfln("Subscribing to guild %s after bridging", guild.ID) err = user.Session.SubscribeGuild(discordgo.GuildSubscribeData{ GuildID: guild.ID, Typing: true, Activities: true, Threads: true, }) if err != nil { user.log.Warnfln("Failed to subscribe to %s: %v", guild.ID, err) } } return nil } func (user *User) unbridgeGuild(guildID string) error { if user.PermissionLevel < bridgeconfig.PermissionLevelAdmin && user.PortalHasOtherUsers(guildID) { return errors.New("only bridge admins can unbridge guilds with other users") } guild := user.bridge.GetGuildByID(guildID, false) if guild == nil { return errors.New("guild not found") } guild.roomCreateLock.Lock() defer guild.roomCreateLock.Unlock() if guild.BridgingMode == database.GuildBridgeNothing && guild.MXID == "" { return errors.New("that guild is not bridged") } guild.BridgingMode = database.GuildBridgeNothing guild.Update() for _, portal := range user.bridge.GetAllPortalsInGuild(guild.ID) { portal.cleanup(false) portal.RemoveMXID() } guild.cleanup() guild.RemoveMXID() return nil }