123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463 |
- package bridge
- import (
- "errors"
- "fmt"
- "strings"
- "sync"
- "github.com/bwmarrin/discordgo"
- "github.com/skip2/go-qrcode"
- log "maunium.net/go/maulogger/v2"
- "maunium.net/go/mautrix"
- "maunium.net/go/mautrix/appservice"
- "maunium.net/go/mautrix/event"
- "maunium.net/go/mautrix/id"
- "gitlab.com/beeper/discord/database"
- )
- var (
- ErrNotConnected = errors.New("not connected")
- ErrNotLoggedIn = errors.New("not logged in")
- )
- type User struct {
- *database.User
- sync.Mutex
- bridge *Bridge
- log log.Logger
- Session *discordgo.Session
- }
- func (b *Bridge) loadUser(dbUser *database.User, mxid *id.UserID) *User {
- // If we weren't passed in a user we attempt to create one if we were given
- // a matrix id.
- if dbUser == nil {
- if mxid == nil {
- return nil
- }
- dbUser = b.db.User.New()
- dbUser.MXID = *mxid
- dbUser.Insert()
- }
- user := b.NewUser(dbUser)
- // We assume the usersLock was acquired by our caller.
- b.usersByMXID[user.MXID] = user
- if user.ID != "" {
- b.usersByID[user.ID] = user
- }
- if user.ManagementRoom != "" {
- // Lock the management rooms for our update
- b.managementRoomsLock.Lock()
- b.managementRooms[user.ManagementRoom] = user
- b.managementRoomsLock.Unlock()
- }
- return user
- }
- func (b *Bridge) GetUserByMXID(userID id.UserID) *User {
- // TODO: check if puppet
- b.usersLock.Lock()
- defer b.usersLock.Unlock()
- user, ok := b.usersByMXID[userID]
- if !ok {
- return b.loadUser(b.db.User.GetByMXID(userID), &userID)
- }
- return user
- }
- func (b *Bridge) GetUserByID(id string) *User {
- b.usersLock.Lock()
- defer b.usersLock.Unlock()
- user, ok := b.usersByID[id]
- if !ok {
- return b.loadUser(b.db.User.GetByID(id), nil)
- }
- return user
- }
- func (b *Bridge) NewUser(dbUser *database.User) *User {
- user := &User{
- User: dbUser,
- bridge: b,
- log: b.log.Sub("User").Sub(string(dbUser.MXID)),
- }
- return user
- }
- func (b *Bridge) getAllUsers() []*User {
- b.usersLock.Lock()
- defer b.usersLock.Unlock()
- dbUsers := b.db.User.GetAll()
- users := make([]*User, len(dbUsers))
- for idx, dbUser := range dbUsers {
- user, ok := b.usersByMXID[dbUser.MXID]
- if !ok {
- user = b.loadUser(dbUser, nil)
- }
- users[idx] = user
- }
- return users
- }
- func (b *Bridge) startUsers() {
- b.log.Debugln("Starting users")
- for _, user := range b.getAllUsers() {
- // if user.ID != "" {
- // haveSessions = true
- // }
- go user.Connect()
- }
- }
- func (u *User) SetManagementRoom(roomID id.RoomID) {
- u.bridge.managementRoomsLock.Lock()
- defer u.bridge.managementRoomsLock.Unlock()
- existing, ok := u.bridge.managementRooms[roomID]
- if ok {
- // If there's a user already assigned to this management room, clear it
- // out.
- // I think this is due a name change or something? I dunno, leaving it
- // for now.
- existing.ManagementRoom = ""
- existing.Update()
- }
- u.ManagementRoom = roomID
- u.bridge.managementRooms[u.ManagementRoom] = u
- u.Update()
- }
- func (u *User) sendQRCode(bot *appservice.IntentAPI, roomID id.RoomID, code string) (id.EventID, error) {
- url, err := u.uploadQRCode(code)
- if err != nil {
- return "", err
- }
- content := event.MessageEventContent{
- MsgType: event.MsgImage,
- Body: code,
- URL: url.CUString(),
- }
- resp, err := bot.SendMessageEvent(roomID, event.EventMessage, &content)
- if err != nil {
- return "", err
- }
- return resp.EventID, nil
- }
- func (u *User) uploadQRCode(code string) (id.ContentURI, error) {
- qrCode, err := qrcode.Encode(code, qrcode.Low, 256)
- if err != nil {
- u.log.Errorln("Failed to encode QR code:", err)
- return id.ContentURI{}, err
- }
- bot := u.bridge.as.BotClient()
- resp, err := bot.UploadBytes(qrCode, "image/png")
- if err != nil {
- u.log.Errorln("Failed to upload QR code:", err)
- return id.ContentURI{}, err
- }
- return resp.ContentURI, nil
- }
- func (u *User) Login(token string) error {
- if token == "" {
- return fmt.Errorf("No token specified")
- }
- u.Token = token
- u.Update()
- return u.Connect()
- }
- func (u *User) LoggedIn() bool {
- u.Lock()
- defer u.Unlock()
- return u.Token != ""
- }
- func (u *User) Logout() error {
- u.Lock()
- defer u.Unlock()
- if u.Session == nil {
- return ErrNotLoggedIn
- }
- if err := u.Session.Close(); err != nil {
- return err
- }
- u.Session = nil
- u.Token = ""
- u.Update()
- return nil
- }
- func (u *User) Connected() bool {
- u.Lock()
- defer u.Unlock()
- return u.Session != nil
- }
- func (u *User) Connect() error {
- u.Lock()
- defer u.Unlock()
- if u.Token == "" {
- return ErrNotLoggedIn
- }
- u.log.Debugln("connecting to discord")
- session, err := discordgo.New(u.Token)
- if err != nil {
- return err
- }
- u.Session = session
- // get our user info
- user, err := u.Session.User("@me")
- if err != nil {
- return err
- }
- u.User.ID = user.ID
- // Add our event handlers
- u.Session.AddHandler(u.connectedHandler)
- u.Session.AddHandler(u.disconnectedHandler)
- u.Session.AddHandler(u.channelCreateHandler)
- u.Session.AddHandler(u.channelDeleteHandler)
- u.Session.AddHandler(u.channelPinsUpdateHandler)
- u.Session.AddHandler(u.channelUpdateHandler)
- u.Session.AddHandler(u.messageCreateHandler)
- u.Session.AddHandler(u.messageDeleteHandler)
- u.Session.AddHandler(u.messageUpdateHandler)
- u.Session.AddHandler(u.reactionAddHandler)
- u.Session.AddHandler(u.reactionRemoveHandler)
- u.Session.Identify.Presence.Status = "online"
- return u.Session.Open()
- }
- func (u *User) Disconnect() error {
- u.Lock()
- defer u.Unlock()
- if u.Session == nil {
- return ErrNotConnected
- }
- if err := u.Session.Close(); err != nil {
- return err
- }
- u.Session = nil
- return nil
- }
- func (u *User) connectedHandler(s *discordgo.Session, c *discordgo.Connect) {
- u.log.Debugln("connected to discord")
- }
- func (u *User) disconnectedHandler(s *discordgo.Session, d *discordgo.Disconnect) {
- u.log.Debugln("disconnected from discord")
- }
- func (u *User) channelCreateHandler(s *discordgo.Session, c *discordgo.ChannelCreate) {
- key := database.NewPortalKey(c.ID, u.User.ID)
- portal := u.bridge.GetPortalByID(key)
- portal.Name = c.Name
- portal.Topic = c.Topic
- portal.Type = c.Type
- if portal.Type == discordgo.ChannelTypeDM {
- portal.DMUser = c.Recipients[0].ID
- }
- if c.Icon != "" {
- u.log.Debugln("channel icon", c.Icon)
- }
- portal.Update()
- portal.createMatrixRoom(u, c.Channel)
- }
- func (u *User) channelDeleteHandler(s *discordgo.Session, c *discordgo.ChannelDelete) {
- u.log.Debugln("channel delete handler")
- }
- func (u *User) channelPinsUpdateHandler(s *discordgo.Session, c *discordgo.ChannelPinsUpdate) {
- u.log.Debugln("channel pins update")
- }
- func (u *User) channelUpdateHandler(s *discordgo.Session, c *discordgo.ChannelUpdate) {
- key := database.NewPortalKey(c.ID, u.User.ID)
- portal := u.bridge.GetPortalByID(key)
- portal.Name = c.Name
- portal.Topic = c.Topic
- u.log.Debugln("channel icon", c.Icon)
- portal.Update()
- u.log.Debugln("channel update")
- }
- func (u *User) messageCreateHandler(s *discordgo.Session, m *discordgo.MessageCreate) {
- if m.GuildID != "" {
- u.log.Debugln("ignoring message for guild")
- return
- }
- key := database.NewPortalKey(m.ChannelID, u.ID)
- portal := u.bridge.GetPortalByID(key)
- msg := portalDiscordMessage{
- msg: m,
- user: u,
- }
- portal.discordMessages <- msg
- }
- func (u *User) messageDeleteHandler(s *discordgo.Session, m *discordgo.MessageDelete) {
- if m.GuildID != "" {
- u.log.Debugln("ignoring message delete for guild message")
- return
- }
- key := database.NewPortalKey(m.ChannelID, u.ID)
- portal := u.bridge.GetPortalByID(key)
- msg := portalDiscordMessage{
- msg: m,
- user: u,
- }
- portal.discordMessages <- msg
- }
- func (u *User) messageUpdateHandler(s *discordgo.Session, m *discordgo.MessageUpdate) {
- if m.GuildID != "" {
- u.log.Debugln("ignoring message update for guild message")
- return
- }
- key := database.NewPortalKey(m.ChannelID, u.ID)
- portal := u.bridge.GetPortalByID(key)
- msg := portalDiscordMessage{
- msg: m,
- user: u,
- }
- portal.discordMessages <- msg
- }
- func (u *User) reactionAddHandler(s *discordgo.Session, m *discordgo.MessageReactionAdd) {
- if m.GuildID != "" {
- u.log.Debugln("ignoring reaction for guild message")
- return
- }
- key := database.NewPortalKey(m.ChannelID, u.User.ID)
- portal := u.bridge.GetPortalByID(key)
- msg := portalDiscordMessage{
- msg: m,
- user: u,
- }
- portal.discordMessages <- msg
- }
- func (u *User) reactionRemoveHandler(s *discordgo.Session, m *discordgo.MessageReactionRemove) {
- if m.GuildID != "" {
- u.log.Debugln("ignoring reaction for guild message")
- return
- }
- key := database.NewPortalKey(m.ChannelID, u.User.ID)
- portal := u.bridge.GetPortalByID(key)
- msg := portalDiscordMessage{
- msg: m,
- user: u,
- }
- portal.discordMessages <- msg
- }
- func (u *User) ensureInvited(intent *appservice.IntentAPI, roomID id.RoomID, isDirect bool) bool {
- ret := false
- inviteContent := event.Content{
- Parsed: &event.MemberEventContent{
- Membership: event.MembershipInvite,
- IsDirect: isDirect,
- },
- Raw: map[string]interface{}{},
- }
- _, err := intent.SendStateEvent(roomID, event.StateMember, u.MXID.String(), &inviteContent)
- var httpErr mautrix.HTTPError
- if err != nil && errors.As(err, &httpErr) && httpErr.RespError != nil && strings.Contains(httpErr.RespError.Err, "is already in the room") {
- u.bridge.StateStore.SetMembership(roomID, u.MXID, event.MembershipJoin)
- ret = true
- } else if err != nil {
- u.log.Warnfln("Failed to invite user to %s: %v", roomID, err)
- } else {
- ret = true
- }
- return ret
- }
|