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@@ -176,8 +176,8 @@ func (bridge *Bridge) NewUser(dbUser *database.User) *User {
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IsRelaybot: false,
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- chatListReceived: make(chan struct{}, 1),
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- syncPortalsDone: make(chan struct{}, 1),
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+ chatListReceived: make(chan struct{}),
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+ syncPortalsDone: make(chan struct{}),
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syncStart: make(chan struct{}, 1),
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messageInput: make(chan PortalMessage),
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messageOutput: make(chan PortalMessage, bridge.Config.Bridge.UserMessageBuffer),
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@@ -451,6 +451,10 @@ func (user *User) PostLogin() {
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user.bridge.Metrics.TrackLoginState(user.JID, true)
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user.bridge.Metrics.TrackBufferLength(user.MXID, 0)
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user.log.Debugln("Locking processing of incoming messages and starting post-login sync")
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+ // TODO can an old sync still be ongoing when PostLogin is called again?
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+ // TODO 2: can the new sync happen before this happens?
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+ user.chatListReceived = make(chan struct{})
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+ user.syncPortalsDone = make(chan struct{})
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user.syncWait.Add(1)
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user.syncStart <- struct{}{}
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go user.intPostLogin(user.Conn)
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@@ -593,6 +597,8 @@ func (user *User) HandleChatList(chats []whatsapp.Chat) {
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}
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func (user *User) syncPortals(chatMap map[string]whatsapp.Chat, createAll bool) {
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+ // TODO use contexts instead of checking if user.Conn is the same?
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+ connAtStart := user.Conn
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if chatMap == nil {
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chatMap = user.Conn.Store.Chats
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}
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@@ -633,6 +639,10 @@ func (user *User) syncPortals(chatMap map[string]whatsapp.Chat, createAll bool)
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if limit < 0 {
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limit = len(chats)
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}
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+ if user.Conn != connAtStart {
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+ user.log.Debugln("Connection seems to have changed before sync, cancelling")
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+ return
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+ }
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now := uint64(time.Now().Unix())
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user.log.Infoln("Syncing portals")
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for i, chat := range chats {
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@@ -651,6 +661,10 @@ func (user *User) syncPortals(chatMap map[string]whatsapp.Chat, createAll bool)
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}
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}
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}
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+ if user.Conn != connAtStart {
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+ user.log.Debugln("Connection seems to have changed during sync, cancelling")
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+ return
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+ }
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user.UpdateDirectChats(nil)
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user.log.Infoln("Finished syncing portals")
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select {
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