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- // mautrix-whatsapp - A Matrix-WhatsApp puppeting bridge.
- // Copyright (C) 2018 Tulir Asokan
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Affero General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Affero General Public License for more details.
- //
- // You should have received a copy of the GNU Affero General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- package main
- import (
- "maunium.net/go/gomatrix"
- "maunium.net/go/mautrix-appservice"
- "encoding/json"
- "io/ioutil"
- "os"
- )
- type AutosavingStateStore struct {
- *appservice.BasicStateStore
- Path string
- }
- func NewAutosavingStateStore(path string) *AutosavingStateStore {
- return &AutosavingStateStore{
- BasicStateStore: appservice.NewBasicStateStore(),
- Path: path,
- }
- }
- func (store *AutosavingStateStore) Save() error {
- data, err := json.Marshal(store.BasicStateStore)
- if err != nil {
- return err
- }
- return ioutil.WriteFile(store.Path, data, 0600)
- }
- func (store *AutosavingStateStore) Load() error {
- data, err := ioutil.ReadFile(store.Path)
- if err != nil {
- if os.IsNotExist(err) {
- return nil
- }
- return err
- }
- return json.Unmarshal(data, store.BasicStateStore)
- }
- func (store *AutosavingStateStore) MarkRegistered(userID string) {
- store.BasicStateStore.MarkRegistered(userID)
- store.Save()
- }
- func (store *AutosavingStateStore) SetMembership(roomID, userID, membership string) {
- store.BasicStateStore.SetMembership(roomID, userID, membership)
- store.Save()
- }
- func (store *AutosavingStateStore) SetPowerLevels(roomID string, levels gomatrix.PowerLevels) {
- store.BasicStateStore.SetPowerLevels(roomID, levels)
- store.Save()
- }
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