# CMake Windows helper functions module include_guard(GLOBAL) include(helpers_common) # set_target_properties_plugin: Set target properties for use in obs-studio function(set_target_properties_plugin target) set(options "") set(oneValueArgs "") set(multiValueArgs PROPERTIES) cmake_parse_arguments(PARSE_ARGV 0 _STPO "${options}" "${oneValueArgs}" "${multiValueArgs}") message(DEBUG "Setting additional properties for target ${target}...") while(_STPO_PROPERTIES) list(POP_FRONT _STPO_PROPERTIES key value) set_property(TARGET ${target} PROPERTY ${key} "${value}") endwhile() string(TIMESTAMP CURRENT_YEAR "%Y") set_target_properties(${target} PROPERTIES VERSION 0 SOVERSION ${PLUGIN_VERSION}) install(TARGETS ${target} RUNTIME DESTINATION "${target}/bin/64bit" LIBRARY DESTINATION "${target}/bin/64bit") install( FILES "$" CONFIGURATIONS RelWithDebInfo Debug Release DESTINATION "${target}/bin/64bit" OPTIONAL ) if(TARGET plugin-support) target_link_libraries(${target} PRIVATE plugin-support) endif() add_custom_command( TARGET ${target} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$" COMMAND "${CMAKE_COMMAND}" -E copy_if_different "$" "$<$:$>" "${CMAKE_CURRENT_BINARY_DIR}/rundir/$" COMMENT "Copy ${target} to rundir" VERBATIM ) target_install_resources(${target}) get_target_property(target_sources ${target} SOURCES) set(target_ui_files ${target_sources}) list(FILTER target_ui_files INCLUDE REGEX ".+\\.(ui|qrc)") source_group(TREE "${CMAKE_CURRENT_SOURCE_DIR}" PREFIX "UI Files" FILES ${target_ui_files}) configure_file(cmake/windows/resources/resource.rc.in "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc") target_sources(${CMAKE_PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc") endfunction() # Helper function to add resources into bundle function(target_install_resources target) message(DEBUG "Installing resources for target ${target}...") if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/data") file(GLOB_RECURSE data_files "${CMAKE_CURRENT_SOURCE_DIR}/data/*") foreach(data_file IN LISTS data_files) cmake_path( RELATIVE_PATH data_file BASE_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data/" OUTPUT_VARIABLE relative_path ) cmake_path(GET relative_path PARENT_PATH relative_path) target_sources(${target} PRIVATE "${data_file}") source_group("Resources/${relative_path}" FILES "${data_file}") endforeach() install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data/" DESTINATION "${target}/data" USE_SOURCE_PERMISSIONS) add_custom_command( TARGET ${target} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$/${target}" COMMAND "${CMAKE_COMMAND}" -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/data" "${CMAKE_CURRENT_BINARY_DIR}/rundir/$/${target}" COMMENT "Copy ${target} resources to rundir" VERBATIM ) endif() endfunction() # Helper function to add a specific resource to a bundle function(target_add_resource target resource) message(DEBUG "Add resource '${resource}' to target ${target} at destination '${target_destination}'...") install(FILES "${resource}" DESTINATION "${target}/data" COMPONENT Runtime) add_custom_command( TARGET ${target} POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${CMAKE_CURRENT_BINARY_DIR}/rundir/$/${target}" COMMAND "${CMAKE_COMMAND}" -E copy "${resource}" "${CMAKE_CURRENT_BINARY_DIR}/rundir/$/${target}" COMMENT "Copy ${target} resource ${resource} to rundir" VERBATIM ) source_group("Resources" FILES "${resource}") endfunction()