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- /*
- * This file is licensed under the MIT License, part of Roughly Enough Items.
- * Copyright (c) 2018, 2019, 2020 shedaniel
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
- package me.shedaniel.rei.impl.widgets;
- import com.mojang.blaze3d.systems.RenderSystem;
- import me.shedaniel.math.Rectangle;
- import me.shedaniel.rei.api.DrawableConsumer;
- import net.minecraft.client.gui.DrawableHelper;
- import net.minecraft.client.render.BufferBuilder;
- import net.minecraft.client.render.Tessellator;
- import net.minecraft.client.render.VertexFormats;
- public class FillRectangleDrawableConsumer implements DrawableConsumer {
- private Rectangle rectangle;
- private int color;
-
- public FillRectangleDrawableConsumer(Rectangle rectangle, int color) {
- this.rectangle = rectangle;
- this.color = color;
- }
-
- @Override
- public void render(DrawableHelper helper, int mouseX, int mouseY, float delta) {
- float a = (color >> 24 & 255) / 255.0F;
- float r = (color >> 16 & 255) / 255.0F;
- float g = (color >> 8 & 255) / 255.0F;
- float b = (color & 255) / 255.0F;
- RenderSystem.disableTexture();
- RenderSystem.enableBlend();
- RenderSystem.disableAlphaTest();
- RenderSystem.defaultBlendFunc();
- RenderSystem.shadeModel(7425);
- Tessellator tessellator = Tessellator.getInstance();
- BufferBuilder bufferBuilder = tessellator.getBuffer();
- bufferBuilder.begin(7, VertexFormats.POSITION_COLOR);
- bufferBuilder.vertex(rectangle.getMaxX(), rectangle.getMinY(), helper.getZOffset()).color(r, g, b, a).next();
- bufferBuilder.vertex(rectangle.getMinX(), rectangle.getMinY(), helper.getZOffset()).color(r, g, b, a).next();
- bufferBuilder.vertex(rectangle.getMinX(), rectangle.getMaxY(), helper.getZOffset()).color(r, g, b, a).next();
- bufferBuilder.vertex(rectangle.getMaxX(), rectangle.getMaxY(), helper.getZOffset()).color(r, g, b, a).next();
- tessellator.draw();
- RenderSystem.shadeModel(7424);
- RenderSystem.disableBlend();
- RenderSystem.enableAlphaTest();
- RenderSystem.enableTexture();
- }
- }
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