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- /*
- * This file is part of architectury.
- * Copyright (C) 2020, 2021 shedaniel
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
- package me.shedaniel.architectury.event.events;
- import me.shedaniel.architectury.event.Event;
- import me.shedaniel.architectury.event.EventFactory;
- import net.minecraft.world.InteractionResult;
- import net.minecraft.world.entity.Entity;
- import net.minecraft.world.level.Explosion;
- import net.minecraft.world.level.Level;
- import java.util.List;
- public interface ExplosionEvent {
- Event<Pre> PRE = EventFactory.createInteractionResult(Pre.class);
- Event<Detonate> DETONATE = EventFactory.createInteractionResult(Detonate.class);
-
- interface Pre {
- InteractionResult explode(Level world, Explosion explosion);
- }
-
- interface Detonate {
- void explode(Level world, Explosion explosion, List<Entity> affectedEntities);
- }
- }
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