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- /*
- * This file is part of architectury.
- * Copyright (C) 2020, 2021 shedaniel
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
- package me.shedaniel.architectury.event.events;
- import me.shedaniel.architectury.event.Event;
- import me.shedaniel.architectury.event.EventFactory;
- import net.minecraft.core.BlockPos;
- import net.minecraft.world.InteractionResult;
- import net.minecraft.world.damagesource.DamageSource;
- import net.minecraft.world.entity.Entity;
- import net.minecraft.world.entity.LivingEntity;
- import net.minecraft.world.level.Level;
- import net.minecraft.world.level.block.state.BlockState;
- import org.jetbrains.annotations.Nullable;
- public interface EntityEvent {
- /**
- * Invoked before LivingEntity#die, equivalent to forge's {@code LivingDeathEvent}.
- */
- Event<LivingDeath> LIVING_DEATH = EventFactory.createInteractionResult();
- /**
- * Invoked before LivingEntity#hurt, equivalent to forge's {@code LivingAttackEvent}.
- */
- Event<LivingAttack> LIVING_ATTACK = EventFactory.createInteractionResult();
- /**
- * Invoked before entity is added to a world, equivalent to forge's {@code EntityJoinWorldEvent}.
- */
- Event<Add> ADD = EventFactory.createInteractionResult();
- Event<PlaceBlock> PLACE_BLOCK = EventFactory.createInteractionResult();
-
- interface LivingDeath {
- InteractionResult die(LivingEntity entity, DamageSource source);
- }
-
- interface LivingAttack {
- InteractionResult attack(LivingEntity entity, DamageSource source, float amount);
- }
-
- interface Add {
- InteractionResult add(Entity entity, Level world);
- }
-
- interface PlaceBlock {
- InteractionResult placeBlock(Level world, BlockPos pos, BlockState state, @Nullable Entity placer);
- }
- }
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