CommandRegistrationEvent.java 1.5 KB

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  1. /*
  2. * This file is part of architectury.
  3. * Copyright (C) 2020, 2021 shedaniel
  4. *
  5. * This program is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 3 of the License, or (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public License
  16. * along with this program; if not, write to the Free Software Foundation,
  17. * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  18. */
  19. package me.shedaniel.architectury.event.events;
  20. import com.mojang.brigadier.CommandDispatcher;
  21. import me.shedaniel.architectury.event.Event;
  22. import me.shedaniel.architectury.event.EventFactory;
  23. import net.minecraft.commands.CommandSourceStack;
  24. import net.minecraft.commands.Commands;
  25. public interface CommandRegistrationEvent {
  26. /**
  27. * Invoked after server registers its commands, equivalent to forge's {@code RegisterCommandsEvent} and fabric's {@code CommandRegistrationCallback}.
  28. */
  29. Event<CommandRegistrationEvent> EVENT = EventFactory.createLoop();
  30. void register(CommandDispatcher<CommandSourceStack> dispatcher, Commands.CommandSelection selection);
  31. }