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- /*
- * This file is part of architectury.
- * Copyright (C) 2020, 2021, 2022 architectury
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 3 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
- package me.shedaniel.architectury.event.events;
- import me.shedaniel.architectury.event.Event;
- import me.shedaniel.architectury.event.EventFactory;
- import net.minecraft.world.entity.Entity;
- import net.minecraft.world.entity.LightningBolt;
- import net.minecraft.world.level.Level;
- import net.minecraft.world.phys.Vec3;
- import java.util.List;
- public interface LightningEvent {
-
- // TODO Pre - Invoked before a lightning bolt entity is added to the world. (cancellable)
- /**
- * @see Strike#onStrike(LightningBolt, Level, Vec3, List)
- */
- Event<Strike> STRIKE = EventFactory.createLoop();
- // TODO Post - Invoked before a lightning bolt entity is removed from the world.
-
- interface Strike {
- /**
- * Invoked after the lightning has gathered a list of entities to strike.
- *
- * @param bolt The lightning bolt.
- * @param level The level the lighting is spawned in.
- * @param pos The position the lightning strikes.
- * @param toStrike A list of all entities the lightning affects.
- */
- void onStrike(LightningBolt bolt, Level level, Vec3 pos, List<Entity> toStrike);
- }
-
- }
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